Day to Day Chronology of the Famous Forty

By Ken Shepherd

 

 

 Introduction Royal Timeline Other Histories Dark Side of Oz Deadly Desert Munchkinland Patchworks News & New Releases Acknowledgments Royal Publishers Daily Chronology Oz 'n Ends New Stories Home

 

***Please note, the following all contain spoilers for the forty official Oz books.  These entries should NOT be examined until you have read the actual books upon which they are based.

 

 

Click on the title you wish to access or simply scroll down

The Wonderful Wizard of Oz

The Scarecrow of Oz

The Cowardly Lion of Oz Pirates in Oz

Ozoplaning with the Wizard of Oz

The Marvelous Land Of Oz

Rinkitink in Oz

Grampa in Oz

The Purple Prince of Oz

The Wonder City of Oz

Ozma of Oz

The Lost Princess of Oz

The Lost King of Oz Ojo in Oz The Scalawagons of Oz

Dorothy and the Wizard in Oz

The Tin Woodman of Oz

Hungry Tiger of Oz

Speedy in Oz

Lucky Bucky in Oz

The Road to Oz

The Magic of Oz

The Gnome King of Oz The Wishing Horse of Oz Magical Mimics in Oz
The Emerald City of Oz

Glinda of Oz

The Giant Horse of Oz Captain Salt in Oz The Shaggy Man of Oz

The Patchwork Girl of Oz

The Royal Book of Oz

Jack Pumpkinhead of Oz

Handy Mandy in Oz The Hidden Valley of Oz

Tik-Tok of Oz

Kabumpo of Oz Yellow Knight of Oz The Silver Princess in Oz Merry Go Round in Oz

 

 

 

 

The Wonderful Wizard of Oz

 

Day 1 - Cyclone - Dorothy & Toto carried off.

 (an unknown amount of time--Baum says "hour after hour"--passes

 while Dorothy is carried in the cyclone. I assume about 12 hours.)

Day 2 - Dorothy arrives in the land of the Munchkins - meets Witch of the North - night

in Boq's house

Day 3 - Dorothy encounters the Scarecrow - the three enter the great forest - night in

Tin Woodman's cottage

Day 4 - The party rescues the Tin Woodman - they encounter the Cowardly Lion - night

in forest "under a large tree"

Day 5 - The party crosses the great ditch - they meet the Kalidahs - they come to the

river - Tin Woodman makes a raft - night on river bank

Day 6 - The party crosses the river - the Scarecrow is marooned - they enter the field of

poppies in afternoon (the Tin Woodman wants to reach the Yellow Brick Road before

dark) & are rescued by the field mice - night in farmhouse in Emerald City area

(everything is green)

Day 7 - The party comes to the Emerald City in afternoon - night in Palace

Day 8 - Dorothy meets the Great Oz

Day 9 - The Scarecrow meets the Great Oz

Day 10 - The Tin Woodman meets the Great Oz

Day 11 - The Cowardly Lion meets the Great Oz

Day 12 - The party leaves the Emerald City to find the Wicked Witch of the West -

attack by wolves in afternoon - night in open field

Day 13 - The party is attacked by crows, bees, & Winkies - Winged Monkeys attack

Scarecrow, Tin Woodman, carry Dorothy, Toto & Lion to Witch's castle

Days 14-21 At this point the captivity of Dorothy and the Cowardly Lion begins.  Some

days & nights pass - enough so that Dorothy and the Lion can begin plotting their

escape. I assume a minimum of a week.

Day 22 - Dorothy melts the Wicked Witch - she frees the Lion and the Winkies - they

start off in search of the Tin Woodman

Day 23 - They find the Tin Woodman

Days 24-26 - The Winkies work "for three days and four nights" to restore the Tin

Woodman - the party starts off in search of the Scarecrow

Day 27 - They find the Scarecrow after walking "all that day and part of the next"

Day 28 - The Scarecrow is restored

Days 28-30 - The reunited party spends "a few happy days" at the Witch's castle

Day 31 - The party leaves for the Emerald City - night in field

Days 32-35 - The party is lost - "day by day passed away"

Day 36 - The Queen of the Field Mice suggests using the Golden Cap - the party is

carried to the gates of the Emerald City by the Winged Monkeys

Days 37-39 - They wait for the Wizard to receive them

Day 40 - Oz receives the party at 9:04 AM - he is exposed as a humbug

Day 41 - The Scarecrow receives his brains, the Tin Woodman his heart, and the

Cowardly Lion his courage

Days 42-44 - "For three days Dorothy heard nothing from Oz."

Day 45 - "On the fourth day" Oz announces his plans to leave with Dorothy in a balloon

Days 46-48 - "It took three days" to sew the balloon together

Day 49 - Oz departs

Day 50 - Council of the party ("on the morning after the balloon had gone up") - they

decide to visit Glinda

Day 51 - The party leaves for Glinda's palace - night in field

Day 52 - They enter the forest of fighting trees - they enter the China Country - the

Cowardly Lion defeats the monster spider - they cross the hill of the Hammerheads -

Glinda sends Dorothy home

 

In his Oz books Baum is not always clear about the passage of time, and WIZARD is

not as tightly plotted as other books in the series. This chronology should not be taken

as conclusive. I have had to base it in part on my own perceptions of what goes on in

the story. It is clear, though, that more days pass in WIZARD than in any other Oz book

I know.

 

 

The Marvelous Land Of Oz

 

Day 1 - Tip begins work on Jack Pumpkinhead

Day 2 - Tip completes Jack - Mombi returns, brings Jack to life - in evening, Tip frees

Jack & runs away; walks all night ("moon and stars shone brightly"; last quarter?)

Day 3 - Tip enchants Sawhorse - party is separated - Jack & Sawhorse arrive in the

Emerald City, where they meet the Scarecrow - Tip meets Gen. Jinjur, enters EC with

Army of Revolt - Scarecrow, Tip, Jack & Sawhorse escape from palace, head to Tin

Woodman's Castle - night along road

Day 4 - Tip's party arrives at the Tin Woodman's Castle

Day 5 - The Tin Woodman joins Tip's party - they leave for the EC - Mombi interferes

with their progress - they meet the Wogglebug - they reach the EC and expell Jinjur

from the palace - they build the Gump and escape, flying all night ("a cloudy sky,

through which the rays of the moon could not penetrate")

Day 6 - The Gump smashes at the Jackdaws' nest - they fight the Jackdaws & the

Gump is repaired - night in nest

Day 7 - The party leaves in the morning - the Scarecrow appeals to Glinda - Glinda tells

the stories of Ozma and the Wizard - night in palace

Day 8 - Glinda summons council and decides to march against the EC

Day 9 - Glinda's army marches against the EC - arrives after nightfall ("by the dim light

of the new moon")

Day 10 - Glinda's army besieges the EC - Glinda demands the surrender of Mombi -

Jinjur invites her to search the city - Tin Woodman picks a rose

Day 11 - Glinda discovers Mombi and defeats her in a sorcerer's battle -

disenchantment of Ozma

Day 12 - Glinda's army takes the EC - capture of Jinjur

 

***********************************************************************

 

Ozma of Oz

 

Day 1 - Storm at sea - Dorothy washed off boat on chicken coop

Day 2 - Storm subsides - Billina lays her 1st egg - Dorothy & Billina washed up on Evian

coast - meet Tik-tok - escape Wheelers - imprisoned by Languidere

Day 3 - Ozma & party approach Evna in AM - free Dorothy, Tik-tok, Billina - discussion

of plan to free the royal family of Ev

Day 4 - Party leaves Evna at daybreak - Billina lays her 2nd egg - they enter the Nome

King's dominions - Ozma, Tin Woodman, 26 officers & private begin guesses, which

continue until "after midnight" - Billina falls asleep under Nome King's throne

Day 5 - Early in AM Billina learns of Nome King's power - Tik-tok enchanted - Dorothy

frees Evring - Billina lays her 3rd egg, disenchants remainder of party - Dorothy seizes

Magic Belt - party escapes - Evardo proclaimed King of Ev

Day 6 - Dorothy's party crosses the desert - night with "Munchkin king"

Day 7 - Party meets Jinjur - welcome at Emerald City

 

"Several weeks" pass before Dorothy leaves Oz for Australia

 

******************************************

 

Dorothy and the Wizard in Oz

 

Day 1 - Dorothy meets Zeb & Jim around 5 AM - earthquake - descent to Mangaboos &

arrival of the Wizard - the party kills Gwig & picks the Princess

Day 2 - Fire trick before the Mangaboos

Days 3-4 - "Two or three days" pass

Day 5 - Party driven into Black Pit - pass through Valley of Voe - sleep in country of

Gargoyles

Day 6 - Escape from Gargoyles during "night" - the party encounters the Dragonettes -

Ozma uses the Magic Belt at 4:00 PM

Day 7 - Jim meets the Sawhorse - holiday and procession in honor of the Wizard's

return

Day 8 - Festivities continue

Day 9 - On "the third morning after Dorothy's arrival" Ozma misses the piglet - trial of

Eureka begins at 3:00 PM

Day 10 - Dorothy looks in the Magic Picture "the next evening after the trial" - party for

Dorothy and Zeb

Day 11 - Dorothy and Zeb return to their homes in the AM

 

*********************************

 

The Road to Oz

 

Day 1 (8/15) - Dorothy meets the Shaggy Man & Button-Bright - they arrive in Foxville -

Button-Bright is enchanted - night in Foxville

Day 2 (8/16) - The party meets Polychrome - they arrive in Dunkiton - Shaggy

enchanted - night in Dunkiton

Day 3 (8/17) - They meet the Musicker - they escape the Scoodlers - night on edge of

Desert

Day 4 (8/18) - Shaggy summons Johnny Dooit - they cross the Desert - Truth Pond -

Tin Woodman's Castle

Day 5 (8/19) - They meet Jack Pumpkinhead, Cowardly Lion & Hungry Tiger - dinner

with Ozma

Day 6 (8/20) - Guests begin to arrive - banquet in evening

Day 7 (8/21) - Ozma's birthday - departure of guests - Dorothy returns to Kansas during

night

 

*********************************

 

The Emerald City of Oz

 

BEFORE THE ACTION

     The Nome King plots to conquer Oz

     Henry & Em learn that the farm is to be foreclosed in 30 days - they wait several

          days before telling Dorothy

     Time passes

 

Day 1 - Dorothy leaves Kansas permanently for Oz - "About the time Dorothy went to

Ozma" the Nome King makes Guph general

Day 2 - Dorothy assumes rank as Princess of Oz - Henry & Em brought to Oz - they

meet the Cowardly Lion

Days 3-8 - Time passes - perhaps a week, more or less

     During this period the Nome King extends his tunnel and Guph visits the

Whimsies and the Growleywogs

Day 9 - Dorothy's party begins a tour of Oz - they visit the Athletic College & Cuttenclips

- Guph visits First & Foremost Phanfasm

Day 10 - Party visits Fuddlecumjig - night under trees - Guph returns to Nome King to

report

Day 11 - Dorothy visits Utensia, Bunbury, Bunnybury - Ozma sees Nome King's tunnel

in Magic Picture

Day 12 - Rigmaroles & Flutterbudgets - they arrive at the Tin Woodman's Castle

Day 13 - Tin Woodman tells Dorothy & party of Nome menace - they visit the

Scarecrow & Jack Pumpkinhead - they arrive at the Emerald City at dusk - the

Scarecrow's plan - The Nome King's allies begin their march to the EC

Day 14 - The Nomes & their allies arrive at daybreak - invaders repelled - Ozma

"closes" tunnel

Day 15 - Glinda seals Oz off by enchantment

 

Some time later, Baum receives a note from Dorothy

 

*********************************

 

The Patchwork Girl of Oz

Day 1 - Ojo and Unc Nunkie eat last bit of bread

Day 2 - Ojo & Unc leave in morning to visit Dr Pipt - arrive at 2 PM - Dr Pipt finishes the

Powder of Life - Ojo mixes Scraps' brains - night with Pipt & Margolotte

Day 3 - After breakfast they bring Scraps to life - Margolotte & Unc petrified - the party

leaves in search of a charm - they leave the blue forest at sundown - night in Voice's

cottage

Day 4 - They meet the Victrola - Foolish Owl & Wise Donkey - Woozy - they find the

Yellow Brick Road - capture & release by Shaggy Man - night in deserted cottage

Day 5 - The party encounters the sliding road - Chiss - they reach the barrier at the

Munchkin/EC border - dinner at farmhouse - Ojo picks the 6-leaf clover - he is arrested

as they enter the EC - Ojo has supper w/Tollydiggle, spends night in jail - Shaggy has

dinner w/Ozma, Wizard, Dorothy & Scarecrow - night in palace

Day 6 - The trial of Ojo - spends afternoon w/Dorothy, night in palace

Day 7 - Reconstituted party spends night at Jack Pumpkinhead's home, "a day's

journey from the Emerald City"

Day 8 - "It was a two-days' journey from Jack Pumpkinhead's house to the edge of the

Quadling Country" - first night in Winkie field ("slept on the broad fields, among the

buttercups and daisies")

Day 9 - "Toward evening of the second day" they meet the Tottenhots - night in

Tottenhot shelter

Day 10 - The party meets Mr Yoop - Toto captures the Hoppers' Champion - Ojo gets

water from dark well - night with lazy Quadling

Day 11 - Morning on Trick River - arrive at Tin Woodman's castle in late PM - night at

castle

Day 12 - The party leaves for the EC - Unc Nunkie & Margolotte released from

enchantment

 

*********************************

 

Tik-Tok of Oz

 

Day 1 - Queen Ann Soforth resolves to conquer Oz and begins to gather an army

Day 4 - "Three days later" the Grand Army of Oogaboo departs - Glinda enchants path

Day 6 - They meet the Rak after wandering for "three unhappy days" - Betsy & Hank

washed overboard

Day 7 - Betsy & Hank enter the Rose Kingdom - meet Shaggy Man, pick Rose Princess

- meet Polychrome - discover Tik-Tok in well - meet the Army of Oogaboo - Ruggedo

dumps party down the Great Tube - the party appears before Tititi Hoochoo - night with

Kings & Queens (Betsy & Polychrome with Queen Erma)

Day 8 - Tititi Hoochoo passes sentence on Ruggedo - Betsy's party departs with Quox -

Grand Army of Oogaboo captured & escapes through tunnel in pit - Ruggedo deposed

& Kaliko made king

Day 9 - Quox departs - search for the Metal Forest begins

Days 9-11 - "For three days" their search is unsuccessful

Day 12 - Polychrome meets Ruggedo -they discover the Metal Forest - Ugly One

disenchanted - Poly, Ann, Army, return home - Tik-tok, Shaggy, Brother, Hank, Betsy

go to Emerald City

 

*********************************

 

The Scarecrow of Oz

 

Day 1 - Trot & Cap'n Bill caught in whirlpool - overnight in cavern

Day 2 - They meet the Ork - enter the Hole and the Tunnel - walk until night

Day 3 - They start at 9 AM - reach Pessim's Island - Ork eats magic berries - night in

Pessim's shed

Days 3-5 - "For three days" they live on the island

Day 6 - "On the fourth day" Ork suggests carrying Trot & Cap'n Bill to mainland - they

reach Mo - night on mountain with Bumpy Man

Day 7 - Snow overnight - Trot's party meets Button-Bright - they are carried over the

desert to Jinxland - Ork leaves to find Orkland - Trot, Cap'n Bill, & Button-Bright are

separated - Cap'n Bill enchanted - Trot & Button-Bright spend night with Pon -

Scarecrow visits Glinda and begins journey to Jinxland

Day 8 - Scarecrow crosses mountains surrounding Jinxland - Button-Bright gets lost in

early AM - Blinkie enchants Gloria - Scarecrow meets Cap'n Bill, hatches plan to

overthrow Krewl - Button-Bright meets Ork, who plans a rescue - Krewl, Googly-Goo

defeated & Cap'n Bill & Gloria disenchanted

Day 9 - Gloria made Queen - Orks carry Cap'n Bill, Trot, Button-Bright, & Scarecrow to

Oz, and leave - night in Wizard's house

Day 10 - Scarecrow caught in waterfall - night in Wizard's house

Day 11 - Scarecrow restuffed in AM - Dorothy & Betsy arrive at Glinda's c. 4 PM - night

in Glinda's palace

Day 12 - Reception for Trot & Cap'n Bill in Emerald City

 

*********************************

 

Rinkitink in Oz

 

Day 1 - Kittikut shows pearls in Inga - Rinkitink leaves Gilgad for Pingaree

Day 4 - Arrival of Rinkitink & Bilbil "a few days" after Inga first sees pearls

 

Time passes--"day after day and week after week" (assume a minimum of 3 weeks)

 

Day 25 - Fog - arrival of invaders from Regos & Coregos in early afternoon

Day 26 - The invaders leave Pingaree - Inga finds Rinkitink, Bilbil - night at lower end of

island

Day 27 - They return to the palace in the AM - fix up a small room

Day 28 - They move the marble from the banquet hall - Inga retrieves the pearls

Day 29 - Inga consults the white pearl - storm in PM

Day 30 - Boat appears on shore in AM - Inga, Rinkitink & Bilbil leave Pingaree

Day 33 - Inga's party arrives at Regos - conquest of King Gos - Dorothy first reads

about Inga in Glinda's Book of Records - Rinkitink throws shoe away in night

Day 34 - Nikobob finds Inga's shoes & defeats Choggenmugger

Day 35 - Queen Cor seizes Rinkitink, Inga - Zella harvests the honey

Day 37 - Zella takes the honey to Coregos - Inga conquers Coregos

Day 38 - Zella guides party in search of mines of Regos - Gos reaches mines in late PM

- Inga's party spends night in boat after fruitless search

Day 39 - Inga invades mines, frees slaves - Gos & Cor take Kitticut, Garee hostage,

flee to Nome Kingdom

Day 40 - Inga begins pursuit of fugitives - rows "hard and steadily for eight days"

Day 46 - Gos & Cor complete their voyage "the morning of the eighth day"

Day 47 - Gos & Cor reach the Nome Kingdom 'the second day of their journey" - Kitticut

& Garee released to Kaliko - Inga reaches the beach

Day 48 - Gos & Cor leave the Nome Kingdom - pass Inga's party en route to Nome

Kingdom - Dorothy sees Inga in Magic Picture - Inga, Rinkitink spend night in Nome

Kingdom

Day 49 - Inga faces the Three Trick Caverns - Dorothy & Wizard arrive - Kittikut &

Garee released

Day 50 - Reception in Emerald City - disenchantment of Bilbil

 

Inga's party "remained several weeks" in the EC before returning to Pingaree

 

Several more weeks pass before Pinkerbloo locates Rinkitink - he returns to Gilgad

after 3 days of feasting

 

*********************************

 

The Lost Princess of Oz

 

Day 1 - Ugu the Shoemaker climbs the Yips' Mountain at night - steals Magic Dishpan

and all Oz magic that night - kidnaps Ozma

Day 2 - Ugu enchants Ozma - Cayke misses her dishpan and goes to Frogman for help

- the council of Ozma's advisors is summoned

Day 3 - Frogman declares his intention to search for the Magic Dishpan - the search

parties looking for Ozma disperse to the different countries - Toto follows Dorothy -

Dorothy's party spends night in shepherd's cabin

Day 4 - Frogman's party descends halfway down Yip Mountain - Dorothy's party passes

Merry-Go-Round Mountains, Thi - night at edge of Great Orchard

Day 5 - Button-Bright loses himself, eats enchanted peach - night at far side of orchard

- Frogman crosses ditch, meets Wiljon

Day 6 - Dorothy's party visits Herku - night in Czarover's palace

Day 7 - Frogman bathes in Truth Pond ("the very morning when the travelers from the

Emerald City bade farewell to the Czarover") - night on shore of Winkie River

Day 8 - Frogman's party visits Bear Center - two parties spend night on opposite sides

of a hill

Day 9 - The parties join forces - Button-Bright gets lost again - night in "little grove" near

Ugu's castle

Day 10 - They sight the wickerwork castle - Button-Bright is found - they storm the

castle - Dorothy enchants Ugu but he escapes - Ozma is disenchanted

Days 11 to 13 - The remain in the wicker castle, removing all the magical items they find.

Days 14 - They begin the journey to the EC

The river trip to the Emerald City takes "more than a day," and there is a week of

celebration following Ozma's return. Sometime during this period the Tin Woodman and

the Scarecrow discover the Magic Dishpan and it is returned to its owner.

 

"Weeks later" Dorothy meets the enchanted Ugu, who asks to be forgiven.

 

*********************************

 

The Tin Woodman of Oz

 

Day 1 - Woot the Wanderer arrives at the Tin Castle

Day 2 - The party leaves the Tin Castle - arrives near Loonville toward evening - night in

open - Dorothy looks in Magic Picture

Day 3 - Woot's party visits the Loons - they cross the Rolling Lands and reach Yoop

Castle - night in Mrs Yoop's outer chamber

Day 4 - Tin Woodman, Scarecrow, and Woot are enchanted in the AM - they meet the

enchanted Polychrome - at night the Green Monkey slips into the Yoop bedchamber &

releases friends - night in forest

Day 5 - Green Monkey encounters Jaguar in AM - they cross to Munchkin Country and

find Jinjur's house - party disenchanted by Ozma - they are carried by Red Wagon to

Munchkin forest - night "camped underneath the trees"

Day 6 - The party meets the Tin Soldier - they visit the Witch's cottage, then Ku-Klip -

they cross the Invisible Country - night near Swyne's home

Day 7 - They visit Nimmie Amee - Polychrome returns home

 

*********************************

 

The Magic of Oz

 

Day 1 - Festival on Mt Munch - Kiki Aru learns the magic word and leaves Oz, visiting 1)

Hiland/Loland; 2) Merryland; 3) Noland, where he spends the night

Day 2 - Kiki Aru travels through Noland, Ix, Ev - he encounters Ruggedo - night in inn -

the Glass Cat tells Cap'n Bill about the Magic Flower

Day 3 - Dorothy wonders what to give Ozma for her birthday - she visits Glinda &

bargains with the Wizard - they leave for the Forest of Gugu - Trot & Cap'n Bill leave to

retrieve Magic Flower - they spend night at the edge of the forest - Kiki Aru & Ruggedo

plot to conquer Oz - they cross the Desert in bird form in the evening

Day 4 - Kiki Aru and Ruggedo consult with Gugu and his counselors - Trot & Cap'n Bill

are caught by the Magic Island & the Glass Cat returns to the Emerald City for help

Day 5 - The Animals' Revolt breaks out - Dorothy & Wizard arrive, are enchanted by

Kiki Aru - arrival of Glass Cat - Wizard learns the magic word - Glass Cat leads party to

rescue Trot & Cap'n Bill - night in Munchkin Country

Day 6 - Glass Cat torments monkeys - the party camps overnight & the monkeys

retaliate

Day 7 - The Glass Cat leaves the party around noon

 

An unspecified amount of time passes before the party arrives at the Emerald City.

Ozma's birthday is the following month.

 

August 21 - Ozma's birthday and party

August 22 - Disenchantment of Kiki Aru and Ruggedo

 

Note on the Glass Cat's trip: The Glass Cat makes the trip from the Magic Isle to the

Forest of Gugu via the Emerald City in less than 24 hours. I can see no evidence in the

text to argue for a longer (or shorter) period of time. Baum comments that she moved

"like a crystal streak," but this would depend on the amount of territory she covered and

the amount of time she spent. A closer look at her trip may provide some more

information.

 

1) "The day was nearly gone" when Cap'n Bill and Trot crossed to the Magic Island to

get the flower, so it would have been even later when the Glass Cat left for the Emerald

City.

2) Since the Pink Kitten was "curled up in the sunshine" when Bungle arrived at the

palace, it must have been morning--the morning of the following day (Day 5 in the

chronology).

3) Alternatively, if Baum's earlier statement about the day being "nearly gone" is not

taken literally, it might have been the evening before (Day 4 in the chronology).

4) This would dovetail nicely with Toto's comment about Dorothy's party having left

"yesterday"; but Toto also says that Dorothy was going "to the Great Forest in the

_Munchkin_ Country" (emphasis mine). He may have been confused; or Baum (or his

editor) may have made an error here. I have assigned Dorothy's departure to the

previous day (Day 3) on the grounds of Dorothy's statement to the Wizard, "Let's leave

now."

5) At any rate, whether Bungle arrived at the EC in the evening of Day 4 or the morning

of Day 5, by late morning of Day 5, she had arrived in the Forest of Gugu.

 

So in the time between the end of Day 4 and the middle of Day 5 Bungle had traveled

the same distances that Trot and Cap'n Bill had traveled and Dorothy and the Wizard

had traveled--which included a full day of travel by both parties, plus the time the Glass

Cat spent in the EC--in the period of less than a day. She must have been traveling

more than twice as fast than both of the parties for an extended length of time in order

to get to the Forest of Gugu by midday.

 

Based on the IWOC maps and the dimensions of Oz given in Dave Hardenbrook's FAQ

(and the alternative suggested by David Hulan), I can't see that Bungle traveled less

than 60-80 miles over the whole trip--possibly more (100-120). Assuming that she left

the Magic Island around 8 PM and arrived in the EC around 7 AM, then left for the

Forest of Gugu around 8 AM and arrived there around 12 PM (purely arbitrary numbers),

this would mean that she was traveling between 3 1/3 and 8 miles per hour--perfectly

doable, but hardly the "crystal streak" described by Baum.

 

This leaves us with several possibilities (assuming that the text is correct as printed):

 

1) Bungle's entire trip may have been quite a bit larger; but if that is the case, I think we

need to argue that Oz itself is larger than the dimensions we've set for it in previous

discussions.

2) The timing may be off--Bungle may have spent more time in the EC, or may have

stopped at some point during the night or the following morning (unlikely--Baum says

that she left the palace "without stopping to ask any more questions")

3) Something else may be going on that Baum either didn't know or wasn't interested in

repeating.

 

*********************************

 

Glinda of Oz

 

Day 1 - Dorothy learns of impending war between Flatheads and Skeezers

Day 2 - Ozma and Dorothy travel north in Red Wagon - they meet the Spiders & cross

the Mist Valley - night on plain

Day 3 - Ozma & Dorothy meet the Su-Dic & escape - they enter the Skeezers' magic

island and are made captive by Queen Coo-ee-oh - night in Lady Aurex's house

Day 4 - The Island is submerged - Coo-ee-oh is enchanted by Su-Dic - Flatheads return

to Mountain & Dorothy begins search for fishes

Day 5 - Glinda's alarm bell rings in the morning & she summons Ozma's counselors at

evening - at night, Ervic meets fishes & travels to Reera's house

Day 6 - Ervic enters Reera's house just after dawn - he outwits Reera & the 3 Adepts

are disenchanted - Glinda & party travel to Skeezer Lake - set up camp

Day 7 - Glinda joined by Adepts

Day 8 - The Island is raised and Aurex & Ervic are established in power

Day 9 - The Flatheads are defeated

 

During "the next few days" Glinda & Adepts change Flatheads into normal people.

 

Note: the text of GLINDA says that the Skeezers in the boat with Ervic searched for him

for "three days." I assume that this is a mistake on Baum's part (or perhaps his editor's).

If we try to fit three days into the schedule (rather than one, as above) then Ervic has to

have an extra day of travel with the Adepts. I refuse to speculate on why this might be

the case.

 

I've also had to insert an extra day (not accounted for in the text) between the time of

Coo-ee-oh's enchantment and Ervic's meeting with the 3 Adepts.  Baum states that

Ervic caught the fishes after Glinda last looked in the Book of Records--in other words,

after the alarm bell had sounded. The only way to work this that I know of, given the

days and nights listed in the text, is to move Ervic's trip to the night after Glinda's alarm

rings.

 

This is not one of Baum's tighter plots, chronologically speaking.

 

**********************************

 

The Royal Book of Oz

 

Day 1 - Scarecrow departs EC in late evening

Day 2 - Scarecrow crosses Munchkin River; reaches beanpole late evening ("by the

second evening"); slides down beanpole - Dorothy & Lion depart EC ("the morning after

the party"); reach Scarecrow's tower (Winkie country) by mid-morning; night in front of

Pokes

Day 3 - Scarecrow (Chang Wang Woe) resumes throne of the Silver Islands - Dorothy

& Lion meet Sir Hokus; party meets Candy Giant; night in Fix City

Day 4 - Dorothy's party takes road from Fix City

Day 5 - Scarecrow defeats King of the Golden Islands ("Two days had passed")

Day 6 - Dorothy's party meets the deaf shepherd ("on the second day" after leaving Fix

City)

Day 7 - Return of Honorable Offspring ("the second morning after the great victory");

Scarecrow & Happy Toko chained to piller at night - Dorothy's party meets Comfortable

Camel & Doubtful Dromedary ("for three days they had wandered"); reunited with

Scarecrow

Day 8 - Abdication of Chang Wang Woe

 

*******************************

 

Kabumpo of Oz

 

Day 1 - Pompa's 18th birthday party in the morning (the Pumperdinkians spend "an

anxious afternoon and evening") - Kabumpo & Pompa escape at night - Ruggedo

finishes 6th rock ("on the same night that Prince Pompa and Kabumpo disappeared

from Pumperdink") & discovers Glegg's Mixed Magic

Day 2 - Kabumpo & Pompa travel through Rith Metic, reach Illumi Nation - Ruggedo

locks up Wag in morning, opens Glegg's box at evening - Dorothy's reception "on the

evening after Ruggedo's strange discovery of the mixed magic" - Ruggedo impales

Ozma's castle and heads for Ev, reaching it during night - Sand Man visits the Palace

the same night, puts Ruggedo, residents to sleep

Day 3 - Soldier with the Green Whiskers discovers missing palace after breakfast,

summons Glinda - Wag & Peg depart late at night - Kabumpo & Pompa spend day in

Illumi Nation, reach Soup Sea before moonrise - Kabumpo travels through the night

Day 4 - Kabumpo & Pompa arrive at Emerald City at dawn, meet Glinda ("After studying

a whole day and night in her magic books, Glinda had returned to the Emerald City to

try to perfect her plan for rescuing Ozma.") - they catch up with Wag & Peg -

adventures with Twigs, Runaway Country - Kabumpo's party arrives in Ev in afternoon

(the Scarecrow indicates that the Palace inhabitants have been asleep for two days) -

leave for Sun Top Mountain at dusk ("just one star twinkled cheerily in the sky") - arrive

at Sun Top Mountain after moonrise

Day 5 - Peg & Pompa travel to EC

 

Note: There are several overnight stops included in this summary that are not directly

accounted for in the text. In order to match the times of Ruggedo's actions and those of

Glinda with Kabumpo's & Wag's journeys, I have to assume that Kabumpo & Pompa

spend a whole day in Illumi Nation, and that Wag and Peg similarly spend a whole day

in Wag's burrow after Ruggedo's growth.

 

This could conceivably be covered in the text (Kabumpo spends some time

unconscious in Illumi Nation: "How long he lay in an unconscious state the Elegant

Elephant never knew"; and "For a long time after the terrific bang following Ruggedo's

final expansion, Wag and Peg Amy had been too stunned to even move"--and, when

Wag and Peg finally leave, they go at night over the head of the Soldier with the Green

Whiskers. If they'd left the same night as Ruggedo, the Soldier would not have been

there to see them leave--he discovered that the palace was missing right after breakfast

on the morning following Ruggedo's escape).

 

I would also like to include at least one overnight journey on the Runaway Country,

either on the way to Ev or on the way to Sun Top Mountain, or possibly both (partly to

round out the seven days mentioned in Glegg's scroll and partly in order to make the

travelling times more meaningful), but I can't justify this based on the existing text.

 

*********************************

 

The Cowardly Lion of Oz

 

Day 1 - Mustapha demands Cowardly Lion - Notta & Bob arrive in Mudge - night in

forest

Day 2 - Lion begins journey at daybreak - Notta & Bob travel through Doorways - Lion

meets woodcutters, leaves them "late in the afternoon," travels through night

Day 3 - Lion meets Notta & Bob at daybreak - travel to Un during early afternoon -

attacks by Uns during night

Day 4 - Party meets Nickadoodle before dawn - escape in Flyaboutabus in morning -

caught by Crunch in afternoon - party splits: Notta, Bob, & Snorer spend night in

Fiddlestick Forest - Crunch & Lion travel through night

Day 5 - Notta, Bob & Snorer meet Ozma's court at breakfast - Crunch, Lion arrive in

Mudge when "the sun was high" - Lion disenchanted in afternoon

 

Note: The above reflects the chronology as given in the text. Despite Mustapha's giving

Notta three days' rations to reach the EC, the trip actually takes four whole days and

possibly part of a fifth. Thompson states in Chapter 19 that "Notta started to tell the

history of his three amazing days in Oz," but this may mean that the day he spends in

Un didn't count. Un, being a Skyle, may not be considered part of Oz.

 

*********************************

 

Grampa in Oz

 

Day 1 - Fumbo loses his head

Day 2 - Grampa & Tatters start on expedition at 8 AM - meet Bill at evening, bandits at

night - night in forest - "On the same bright morning that Grampa and Tatters started

from Ragbad," Gorba kidnaps Pretty Good from Perhaps City - Prophecy of Abrog ("in

four days a monster shall marry the Princess") - Percy Vere meets Dorothy - night in

forest

Day 3 - Grampa & Tatters escape robbers before dawn - meet Urtha in garden, leave

garden at night- Dorothy & Percy breakfast in woodcutter's cottage, taken by

washerwomen

Day 4 - Grampa's party visits Fire Island & escapes through Blazes - night on lava

island

Day 5 - Grampa's party visits Iso Poso - flight to Oz - discover Fumbo's head - "The two

days Grampa and his little party had been adventuring in the wizard's garden, on Fire

Island and Isa Poso, Dorothy, Toto and the Forgetful Poet had spent as prisoners on

Monday Mountain" - Dorothy, Toto & Percy escape washerwomen - the two parties

meet - camp in field at night

Day 6 - The party meets the Playfellows - Urtha escapes to Maybe Mountain - Urtha

married to Tatters ("it was the fourth day mentioned in Abrog's prophecy"),

disenchanted - marriage celebration in Ragbad late into night

Day 7 - "Not until after the loud crows of Bill announced the rising of the sun did the

party break up"

Day 8 - "After luncheon the next day" Dorothy, Toto, Peer Haps & Percy return to their

homes

 

*********************************

 

The Lost King of Oz

 

Day 1 - Pajuka & Mombi meet again in afternoon - Snip kidnaped - night in forest

General Whiffenpuff leaves for Emerald City at night

Day 2 - Snip & party encounter weenix around noon, meet Hoopers, cross sea - Catty

Corners - they travel at night until Mombi throws Snip down well

Day 3 - Snip arrives in Blankenburg - he is awakened by Blanks about 9 AM - he meets

Tora and the golden feather flies off - Dorothy leaves Perhaps City ("On the same bright

morning that the golden goose feather had come flashing down into Ozma's garden") -

she visits America, brings Humpy to life, returns, meets Kabumpo - Ozma left a

message by Pajuka's feather at breakfast - she & court wished to Morrow - Dorothy's &

Snip's parties meet around noon - rendezvous (with Mombi & Pajuka) at Palace in

afternoon - Ozma & Co. arrive in EC two hours after Kabumpo's party - Pastoria

disenchanted - abdication

Day 4 - Parade in honor of the King of Oz - Mombi extinguished - Snip leaves for

Kimbaloo with General Whiffenpuff, Invisible Cook & Kabumpo after lunch

 

Note: According to the text, Pajuka's penfeather does not actually leave Snip's grasp

until the same morning that Snip arrives in Blankenburg. Since the text states that "it

was morning and nearly nine o'clock" before Snip woke up in Blankenburg and lost the

feather, we must assume that Ozma breakfasted rather late that day.

 

*********************************

 

Hungry Tiger of Oz

 

Day 1 - Betsy's birthday - hide-and-seek game begins at dusk - Ippty leaves to fetch the

Hungry Tiger "as it was growing dark" - they return to Rash at night & HT spends night

in palace apartment - Ippty & Irasha plot until "long after midnight"

Day 2 - Hungry Tiger locked in jail yard in morning - meets singer "toward evening" &

hides him at moonrise - night in jail yard

Day 3 - Betsy meets Carter Green before breakfast - they arrive in Rash in AM and

meet Tiger - barber thrown to Tiger in afternoon - Reddy thrown to Tiger "as the first

stars twinkled out" - they escape through tunnel - night in fields of down - Ozma

kidnaped by Atmos Fere after breakfast

Day 4 - Betsy's party has breakfast in Down Town - visit Gnome King's cavern for lunch

- exit via Fire Fall - Tiger taken by Giants - night by Immense City's walls

Day 5 - Reddy enters Immense City after breakfast - rescues Hungry Tiger at night -

they leave Immense City at midnight ("just as the clock tolled twelve") - Ozma punctures

Atmos with a pin - they are rescued by Rusty Ore, caught in storm

Day 6 - Two parties meet in AM - conquest of Rash - return to Oz

 

Note: There's a night missing in Ozma's travels with Atmos Fere. She spends two days

in the air with him (the day Betsy meets Carter and the day she visits Down Town and

Kaliko) and sticks Atmos with a pin on the third day. There's no mention in the text that

she spends a night either with Rusty Ore or with Atmos on the ground, but in order to

make her rendezvous with Betsy's party come out right, I assume that the storm lasted

all night.

 

*********************************

 

The Gnome King of Oz

 

Day 1 - Queen Cross Patch goes to pieces in AM - Quilties go in search of new ruler,

arrive in Emerald City in late afternoon - Scraps becomes Queen of the Quilties - Peter

kidnaped by Balloon Bird - drops in on Ruggedo at evening ("the sun was sinking in the

west") - escape after seaquake - night on Blunderoo's ship

Day 2 - Ozma leaves EC to spend night with Glinda - Scraps forced to work all day,

meets Grumpy at dinner time - Peter, Ruggedo discover Polacky's treasure, magic

implements of Soob the Sorcerer - Ruggedo deposes Kaliko at noon - Peter & Ruggedo

march to desert & cross it at lunchtime - they meet Kuma Party in evening ("it's growing

dark") - walk at night - Ruggedo & Peter arrive in Patch - cloak takes Ruggedo to

Zamagoochie - Ruggedo imprisoned by Wumbo - Scraps, Grumpy & Peter plot to

escape - night in Patch palace

Day 3 - Scraps & party escape with help from Kuma - visit Suds, Bewilderness - meet

Ozwold - Tune Town - Ruggedo escapes from Wumbo in early morning - makes

mischief in EC - Wumbo receives message from Kuma around noon, instructs him to

send his arm to EC to warn Ozma & hold Ruggedo - Ozma returns with Magic Belt at 3

PM - Scraps' party returns to EC at same time - Ruggedo foiled at Emerald City by

Silence Stone

Day 4 - Peter is made a Prince of Oz - returns home - Wizard discovers the true Queen

of Patch

 

*********************************

 

The Giant Horse of Oz

 

Day 1 - Quiberon demands a mortal maiden in AM (a "calm and sunny morning") - at

night (after "the great silver bells in the sapphire tower had tolled ten" and "when the

moon is high") Philador is carried off by the Grand Mo-Gull, and Akbar picks the Golden

Pear - Benny comes to life in Boston ("it was a warm starry evening in May") - Tattypoo

falls through the witch's window ("on the same evening Philador and Akbar flew off from

the Ozure Isles") - Philador spends remainder of night in witch's hut

Day 2 - Philador releases Herby, begins trip South, arriving at Up Town in time for lunch

- Benny lands in Oz near Emerald City, meets Scarecrow, Trot, is carried off by Akbar,

arrives Quiberon's cave around noon - after lunch, Philador, Herby & High Boy head

south - Benny's party escapes from Quiberon, Cave City, Roundabouties, in the

afternoon, meet Philador's party in Munchkin Country (High Boy predicts that they will

arrive at the Emerald City "in time for tea") - arrive EC late evening ("it was night and

only a few stars twinkled in the sky"). Queen Orin returns to Sapphire City, is attacked

by Quiberon ("on the same evening that Trot and her companions were arriving in the

Emerald City" and "her jeweled crown glittered and flashed in the star light"), rescued

by Akbar. Quiberon stopped by Wizard - explanations until late at night - feast begins

"long past midnight.

Day 3 - "Not until the silver bells in the castle tower tolled ten did anyone above stairs

stir from his silken couch" - Grand tour of Sapphire City - Wizard & Ozma undo as much

of Mombi's mischief as possible - return to EC in time for lunch ("It was noon time when

they dropped down lightly in the gardens of Ozma's castle.")

 

Cheeriobed, Orin & Philador remain in the EC for "ten days."

 

Note: The text of GIANT HORSE compresses the action into a very small amount of

time, and the characters do a lot of traveling.  The text says that "it had taken the

golden wings nearly nine hours to carry Akbar to the Emerald City" and that it took them

"scarcely five to bring him back." Thompson places Akbar's arrival in the Ozure Isles at

"a little after noon." That means that Benny and the Scarecrow met Trot around 7 AM

(day 2 of the chronology) and that Akbar left the Ozure Isles a little after 10 PM the

previous night.  No times are given after this point until after the parties are united and

High Boy crosses the river (Chapter 15--a branch of the Munchkin River, according to

the IWOC map of Oz).  There it's noted that the time is "late afternoon ... and the sun

[was] sinking lower and lower behind the hills."  By the time Trot sights the EC, "it was

night and only a few stars twinkled in the sky." It takes them less than an hour to reach

the city from that point, and on their arrival Thompson says, "It was still fairly early."

 

According to the WORLD ALMANAC, an area between 30 and 40 degrees north

latitude gets between 12 and a quarter and 14 and three-quarters hours of daylight

(measured from sunrise to sunset) during the month of May. (I am assuming that Oz

has a latitude corresponding to that of most of the midwestern United States.)  Nightfall

in May ranges between about 6:40 at the beginning of the month to about 7:45 at the

end of the month.  That would put Trot's sighting of the Emerald City's glow between 7

and 8 o'clock, and her arrival at the EC between 8 and 9 o'clock--in accordance with

Thompson's statement that "it was still fairly early."  Queen Orin's arrival in the Sapphire

City would have been about the same time (the moon had apparently not yet risen,

since the star light on her crown is the only light mentioned).

 

Now--can this be reconciled with (a) Akbar's flight and Trot & Philador's return journey;

and (b) the projected size of Oz?  Not with any great exactitude, unfortunately.  Was the

difference in Akbar's flight times because he had to navigate by sight (difficult in the

dark) or because he had a strong tailwind coming back from the EC?  (The text

describes the wind "rushing down [Trot's] throat about a mile a minute," but this is

probably hyperbole on Thompson's part.  Otherwise Akbar would have traveled almost

300 air miles, which is far larger than most estimates of Oz's size.)  In order for Philador

and Trot to meet, two things must have happened: High Boy must have turned far east

out of the Gilliken Mountains (possible, since none of the party were sure where the

Emerald City was) and Trot's party must had traveled a fair number of miles after sliding

off the Roundabouties' roof.  The two parties must have rendezvoused no later than

3:00, and High Boy must really have been traveling in order to reach the EC by 8:00--

perhaps as fast as the Sawhorse.

 

*********************************

 

Jack Pumpkinhead of Oz

 

Day 1 - Peter returns to Oz in AM (a Saturday - season is "summer") - meets Jack

Pumpkinhead - lunch at Goody Shop - visits Scare City, frees Snif - travel to Bourne -

dinner and camp outside Baffleburg at night ("Jack watched the sun sink down behind

the grim red mountains") - Belfaygor grows beard in AM - Mogodore kidnaps Shirley

Sunshine, intending to marry her next morning - at night ("while Peter and his friends

rested in their hidden cave") Mogodore plots to conquer the Emerald City

Day 2 - Peter's party crosses to Baffleburg Sunday AM & they are captured by

Mogodore - Mogodore begins march to EC to conquer Oz, reaching and capturing it in

late afternoon/early evening (at dusk - "that fine hour before dinner") - Peter's party

retrieves the forbidden flagon ("The search for the flagon had taken just an hour"),

escapes from Baffleburg in AM  - Peter, Belfayor, & Snif captured by sack - Jack visits

Jinnicky, returns to EC & frees Ozites after dark ("Dusk turned into darkness, lights

shone from every room in the palace") - marriage of Belfaygor & Shirley Sunshine -

wedding feast continues all night ("not until daybreak did anyone think of retiring")

Day 3 - Festivities continue all day (Monday) - Belfaygor & Shirley leave at lunchtime

("at noon they rode off on the Sawhorse") - Fraid Cats & Statues returned to normal -

Belfaygor & band returned to Baffleburg in late afternoon - Peter returns home

 

Note: The distance between Bourne and the EC is never determined exactly.  Peter's

party has lunch on the way and are interrupted at its conclusion by the denizens of

Swing City.  Peter says "It must be nearly four o'clock" by the time they have escaped

Swing City and gotten back underway, and they overtake Mogodore shortly afterwards.

Snif say that it "will not take longer than an hour to fly to the capitol" from Baffleburg,

but it is not clear how he knows this--and, based on the timing of his trip (they are

already in flight by noon but are not captured by the sack until around 3:45-4:00), the

estimate is probably off.  Mogodore arrives in the EC at sunset (perhaps as late as 8:30

if the season is really summer), giving him a 9 to 11 hour trip between Bourne and the

capitol. (Horses can't travel more than about 12 mph, and they can't keep it up for very

long.  This gives a maximum distance of 120-132 miles, with 60-75 being perhaps more

realistic.) If this is the case then Jack must spend almost four hours in the Red Jinn's

domain (from about 4:00 to 8:00) before being summoned to appear before Mogodore. 

 

*********************************

 

The Yellow Knight of Oz

 

Day 1 (Thursday) - Chinda discovers Comfortable Camel in Ozma's stables - expedition

prepared

Day 2 (Friday) - Tuzzle begins trip to Emerald City "at dawn" - in evening, Sir Hokus

resolves to go on a quest ("Three days before Monday, the day set by Dorothy for the

quest") - he and Camy leave at night

Day 3 (Saturday) - Sir Hokus awakens "about six," arrives in Marshland "about noon";

rescued by Ploppa (they proceed into the marsh "for nearly an hour") - meets Camy in

evening ("it was almost dark") - night on flying field - Tuzzle arrives at EC "a little before

sundown on the second evening" (and "the day after Sir Hokus had started upon his

quest") - departs the same night - Wizard announces completion of searchlight at

dinner that night - Speedy takes off in the Skyrocket

Day 4 (Sunday) - Sir Hokus & Camy awake about an hour before dawn & are thrown off

the flying field "as the sun came up" - they enter the castle of Corumbia & "after an

hour's tramp" through the woods they disenchant Peter Pun - Speedy arrives in

Subterranea, disenchants Marygolden, visits Quick City - Camy camel-napped by

Tuzzle in AM (shortly after Peter Pun's disenchantment) - Speedy disenchants

Stampedro - Speedy's party meets Hokus's party (in late morning or early afternoon) -

enter Samandra "before the last of the sun's rays had faded from the sky" & encounter

Sultan - return to Stampedro's horse chestnut after moonrise ("Dusk had deepened into

night, and long afterward Speedy remembered that thrilling gallop through the shadowy

forest with only the faint moonlight and an occasional star to show them a path between

the trees") - disenchantment of court of Corumbia

Day 5 (Monday) - Marygolden & Confido join Sir Hokus & Speedy at breakfast at 9:00

AM ("just one hour to ten") - Disenchantment of Corum, Prince of Corumbia at 10:00

AM - arrive in Corabia around noon ("after a sharp two-hour gallop") - Corabians

released from enchantment - Ozma & Dorothy arrive, disarm Sultan

Day 6 (Tuesday) - Marriage of Marygolden - Speedy returns home

 

Note: The timing of Speedy's trip in the Skyrocket is vague.  I assume that Speedy was

unconscious all night ("How long or how far he traveled in this helpless condition he

never did discover") and awoke early the next morning (there is a sun shower while he

is in Subterranea).  This lets him disenchant Marygolden early in the day and allows

time for traveling in the Parachuter and the adventures in Quick City before the

rendezvous with Hokus and Peter Pun around noon or a little after.

 

The marriage of Sir Hokus and Marygolden is solemnized "at high noon," according to

the text.  If this is true, then the marriage must take place on the day after the

disenchantment of the Corabians (Tuesday, the sixth day of the chronology), even

though there is no mention of an intervening night in the text.  The disenchantment of

Corum (a major plot point) is at 10:00 AM and if the Yellow Knight takes two hours to

travel to Corabia on Stampedro, then there is no way he could have disenchanted all

the Corabians and Princess Marygolden in time to marry her by "high noon."  An

alternative interpretation is that Thompson's interpolation of the "two-hour gallop" is

incorrect; a one-hour gallop might have left enough time for the disenchantments, the

disarming of the Sultan, and the marriage of Marygolden.

 

*********************************

 

Pirates in Oz

 

BEFORE THE ACTION

 

Ruggedo becomes king of Menankypoo in AM - sleeps for 3 1/2 days

Pirates desert Samuel Salt

Time passes -

 

Day 1 - Ruggedo discovers Conjurer's Cave in AM ("One morning, after a particularly

long walk"), recovers voice, meets Clocker ("exactly five minutes before twelve") -

Ruggedo leaves cave after 12:15 - pirates arrive, raid Menankypoo - Ruggedo sees

pirates' arrival ("their scimitars flashing wickedly in the afternoon sunshine"), their

conquest of Menankypoo ("It was almost dark when the pirates reappeared"), returns to

cave at night ("the moon had come up bright and full" and Ruggedo finishes his speech

to Clocker at 10:10 PM) -  Ruggedo and Clocker face pirates & Ruggedo is elected

chief - Ato deserted by Octagon Islanders - Samuel Salt & Peter arrive - Crescent Moon

departs Octagon Isle toward evening ("flying under that great cloud of canvas straight

toward the setting sun")

Day 2 - Ruggedo cows the pirates in AM ("the morning after the buccaneers had made

him chief") - arrival of Octagon Islanders bolsters Ruggedo's army ("it was exactly three

o'clock") - Peter, Samuel, Ato & Roger ("all night and all morning" the Crescent Moon

traveled under full sail) conquer Shell City in afternoon (the island, on their arrival,

glitters "in the noonday sun")

 

At least 2 days pass ("No land had been sighted for two days"), perhaps longer (since

the crew of the Crescent Moon has nearly finished the food taken from Shell Island)

 

Day 5 - Crescent Moon encounters the No Bodies & Bananny Goat

Day 6 - Breakfast nearly sinks Crescent Moon - meet Duke of Dork & Peter frees

Pigasus in AM - encounter Snow Island - at Mount Up by late evening

Day 7 - Crescent Moon becalmed

Day 8 - Ruggedo's army leaves to conquer EC in AM - Peter goes ashore on Mount Up

"soon after the noon meal on the second day," frees Og in afternoon - Crescent Moon

driven to Ev - Peter heads to Oz to stop Ruggedo, followed by Samuel & crew (Peter

arrives and is stopped at 6:00) - Ruggedo captured by Salt & crew at 6:15 - feasting

and merrymaking continues until "long past midnight"

 

*********************************

 

The Purple Prince of Oz

 

Day 1 - Randy begins trials  - Randy caught stealing grapes in AM (Kabumpo is

enjoying his "morning nap") - Kabumpo takes him as a servant

Day 7 - Royal Family of Pumperdink enchanted at dinner ("you've been here only a

week") - Kabumpo escapes late at night/early morning ("as the great clock in the tower

tolled one," and the night was "dark and moonless")

Day 8 - Amethyst ball flashes once (on a "bright May morning" - Hoochafoo notes that it

has been "eight days" since Randy started his trials) - Kabumpo & Randy encounter

Nishibis/Faleero, meet the Soothsayer, visit River Road "about noon," continue to

Torpedo Town, Stair Way, Delves - escape at evening (as "the sun was sinking behind

the purple hills"), meet Nandywog - dinner & night at Nandywog's castle

Day 9 - Breakfast with Nandywog, visit Squeegees - arrive in Quadling country ("in an

hour they passed under the crimson arch leading into the Red Land of Oz") - Guide

Post Man takes them to Ev ("Just ten minutes after they left the Quadling Country") -

Jinnicky joins party - they reach the Deadly Desert & cross after storm on Polychrome's

rainbow - Randy overcomes the Combinoceros before sunset ("the sun's going down") -

party captured by Double Men ("the last rays of the setting sun touched the castle

towers and golden roofs" of Double Up) - Randy spends night in cellar - General

Quakes leaves for Emerald City

Day 10 - Jinnicky releases Kabumpo & Randy in early morning - they cross Winkie

River & enter Gilliken territory around 3 PM - meet Ozwoz - General Quakes spends

night in EC

Day 11 - Breakfast with Ozwoz - return to Pumperdink "a little after noon" - Jonwan

captures Faleero - Ozma & Wizard arrive - Jinnicky & Randy reach Faleero's hut "after

an hour or so" - they liberate the royal family - royal party arrives in Pumperdink late in

the afternoon ("it was almost night") - Randy completes tasks & is named king of

Regalia - festivities continue until early morning ("the clock in the great tower had tolled

two")

 

*********************************

 

Ojo in Oz

 

Day 1 - Ojo taken by gypsies in late afternoon/early evening ("rather too late to play

outdoors and rather too early for supper"), meets Snufferbux - night in wagon - Unc

Nunkie reports to Ozma at dinner & they look in Magic Picture

Day 2 - Dorothy, Cowardly Lion & Scraps leave at 4 AM - they arrive on the Rolling

Road & Dickseyland - Reachard's hand leads Dorothy's party to Moojer Mountain

("although the mountain at first glance had seemed quite near, it took them all morning

and part of the afternoon to reach the base") - they nap before ascending the mountain

("when she opened her eyes it was night, and the whole sky was bright with stars") -

they are enchanted by Mooj - Ojo rescued by Realbad & bandits in AM (after breakfast)

- he summons Opodok in the night & he, Snufferbux & Realbad are marooned on

Crystal Mountain - Ozma, Unc Nunkie & Scarecrow arrive at Glinda's palace ("about the

time Dorothy, the Cowardly Lion, and Scraps were leaving Dicksy Land")

Day 3 - Ojo's party visits frozen city - Ojo & Snufferbux encounter Snoctorotomus ("the

sun was still high") - they are reunited with Realbad & visit Tappy Town, leaving when

"it was quite late and growing dark"  - night on plain - Realbad reforms during night

Day 4 - Fog in morning - Realbad encounters Ann Gora - they visit Unicorners -

Snufferbux overpowers Realbad - Ojo & Snufferbux meet Elevator Man, Ojo is taken by

Mooj - Roganda & Realbad arrive, confront Mooj - Ozma, Wizard, Unc Nunkie arrive,

pick up Dorothy's party, leave for Seebania - Mooj neutralized - disenchantments,

reunitements all around ("it was long after one o'clock")

Day 5 - Celebration in Robber's Cave "till long shadows fell over the spruce trees and

fires and candles had to be lighted" - Ozma's party leaves for EC - night in cave

 

*********************************

 

Speedy in Oz

 

Day 1 - Speedy & Uncle Billy arrive at Professor Sanderson's camp in PM ("it was long

past noon") - Speedy & Terrybubble explode out of Yellowstone ("just an hour before

sunset") - Sizzeroo runs into Loxo shortly before sunset ("the first evening star is

directly over Your Majesty's head") - Speedy & Terrybubble arrive on Umbrella Island

("now it was night") - Councilor’s meeting lasts until nearly sunrise ("we still have two

months, thirty days, twelve hours and seven minutes")

Day 2 - Bamboula arranges parade ("by nine o'clock ... Umbrellians stood impatiently

awaiting the signal to start") - they discover Speedy & Terrybubble - Kachewka hatches

plot before they return to palace for lunch - Speedy & Terrybubble spend early

afternoon with Gureeda - Umbrella Island crashes between Roaraway & Noraway

Islands - Speedy negotiates with Radj - swims to Roaraway at night & sinks water gun

Day 3 - Waddy wakes Speedy at 9:30 AM - he makes Speedy assistant wizard that

morning

 

Time passes

 

Day 7 - "Several days had passed since Speedy's exciting swim to Roaraway"- Speedy

finds Sizzeroo crying in the garden - that night, Terrybubble learns of Kachewka's plan

(season is spring; the windows are open at night "to admit the soft May breezes") -

Terrybubble plots with Pansy & carries Gureeda & Speedy off - remainder of night in

cave

Day 8 - Loxo captures Speedy & Gureeda in AM - Waddy completes anti-giant formula

after working all night ("The last star had twinkled out, and under the eaves the birds

were beginning to twitter about another day") - Waddy, Bamboula & Sizzeroo descend

on Dorothy, Ozma at breakfast ("The morning was so clear and bright that Ozma and

Dorothy were having breakfast in the Royal gardens") - rescue Speedy, Gureeda about

noon - party in evening ("lasted five hours and eight hundred miles") - Ozma sends

Speedy home

 

*********************************

 

The Wishing Horse of Oz

 

Day 1 - Skamperoo obtains first emerald necklace

Day 3 - Matiah delivered to Skamperoo "as the afternoon of the second day drew to a

close" - Chalk arrives - Jo King and High Boy consult - Dorothy and the Scarecrow plan

the celebration of discovery of Oz by mortals

Day 4 - Skamperoo decides to conquer Oz in AM ("just as the castle clock tolled

seven") - he makes Pinny Penny king, and Pinny Penny banishes Matiah - Matiah

arrives at Deadly Desert at "nightfall" - first day of the great celebration (visitors begin to

arrive "shortly after noon" and festivities continue until "the sun had begun to slip down

behind the treetops") - celebration interrupted during Grand Banquet & Ozma, Wizard,

Jinnicky, rulers of 4 countries disappear - Dorothy & Pigasus flee to Winkie country in

evening, flying for "several hours" - night in summer house - Banquet lasts "till long after

three o'clock"

Day 5 - Skamperoo & Chalk breakfast in garden ("it was still fairly early") - second day

of great festival, including circus, picnic, fireworks - Matiah steals necklaces at night -

Dorothy & Pigasus cross Winkie River at noon, blunder into Black Forest - afternoon

and dinner with Gloma - they are wished to Ev "as the black banjo clock in the corner of

the hall struck a musical ten" - night in Kaliko's chambers

Day 6 - Skamperoo misses necklaces before breakfast - Matiah hides in sub-basement

- Kaliko welcomes Dot, Pigasus after breakfast - directs travelers, offers them limited

assistance - Dorothy & Pigasus fly all day "with only a short pause for lunch" - arrive at

Dooners in time for supper, meet Dooners at night - visit Bitty Bit after escaping from

Dooners, night in tower

Day 7 - Dot & Piggins breakfast with Bitty Bit - they travel to EC, arriving "just as the soft

musical gong sounded the call for luncheon" - Skamperoo & Chalk negotiate - Ozites

restored - Skamperoo returns to Skampavia

Day 8 - Dorothy tells Ozma the secret of the wishing emeralds at "the end of the second

day"

 

*********************************

 

Captain Salt in Oz

 

Day 1 - Crescent Moon arrives at Octagon Island "one morning" - departs again before

evening ("seven bells," according to Roger; so either 3:30 or 7:30 PM)

Day 2 - They meet the Lavalanders in AM ("Morning found the Crescent Moon forging

ahead with a stiff breeze") - receive Sally in evening, shortly before 5:30 (Ato says "It's

three bells and time to stir up the food," while "Samuel strode happily along the deck,

stopping to light the red lamps on the port and the green lights on the starboard") -

Roger plots position of Volcano Island in evening ("There was a tiny crescent moon

sliding down the sky"; Roger places the island "'Bout ... sixty leagues from Octagon

Island") - Samuel stands first watch with Sally, beginning at 8:00 ("by eight bells the

King and the Read Bird were sleeping soundly and Samuel Salt had the ship to

himself"), lasting until 12:00 ("Not until midnight when he roused Ato could he bear to

put Sally back")

Day 3 - Roger sights Patrippany Island "while Ato was cooking breakfast" - they enter

the Bigginlittle River at breakfast time - meet Nikobo, rescue Tandy - set sail again in

evening with the tide - Roger discovers Tandy's talent for drawing at 12:00 ("When

Roger, on first watch, called out eight bells")

Day 4 - Tandy begins to emerge from sulks in AM ("The day was bright and breezy") -

encounter with Sea Serpent

 

Some time passes - probably several weeks (in order to give Tandy time to acclimatize)

- "The days that followed always seemed to Tandy the happiest he had known."

 

Day 24 - Samuel and Tandy inspect the collection

Day 25 - Crescent Moon arrives at Peakenspire Island - tour with Alberif in PM ("of his

many experiences Tandy always remembered best the afternoon spent on

Peakenspire") - fog late in the day ("The evening had blown up raw and cold")

Day 26 - Tandy stands morning watch beginning at 4:00 - they encounter the Sea

Forest in early morning - depart late in PM ("Samuel did not get his ship underway till

late afternoon")

Day 27 - They encounter the Narwhal

Day 28 - Samuel Salt in Seeweegia in AM - storm at sea

Day 29 - The Crescent Moon rides out the storm, "coming, toward morning, into quiet

waters at last."  They conquer Ozamaland by dinnertime

 

A "whole week" passes before the Crescent Moon leaves Ozamaland.

 

*********************************

 

Handy Mandy in Oz

 

Day 1 - Glinda's Record Book disappears

Day 2 - Wutz's agent steals Ruggedo, Magic Picture

Day 10 - In "late afternoon," Mandy is exploded off Mt Mern - arrives in Keretaria - night

in Nox's stable

Day 11 - Mandy & Nox leave Keretaria before dawn - cross Munchkin River early - Turn

Town - Highlanders - captured by Wutz - agent brings Ruggedo, Magic Picture to Wutz

- Ruggedo released - Mandy & Nox escape, rescue Kerry - Himself enchants Ruggedo

& Wutz

 

Mandy & Co. spend "a happy week" in the Emerald City - she then returns to Mt Mern

for a month before relocating to Keretaria

 

*********************************

 

The Silver Princess in Oz

 

Day 1 - Kabumpo arrives in Regalia in late afternoon, probably between four and five

(Randy sends Hoochafoo to review the Purple Guard at five o'clock) - Kabumpo &

Randy escape the castle at midnight ("in the bright, white light of a smiling moon") -

season is spring ("moved rhythmically as a ship through the soft spring night"), probably

May or June from Randy's reference to the Gapers' "dinner month"

Day 2 - Kabumpo arrives in Gaper's Gulch while moon is still up (before dawn) - gets 5

miles beyond the Gulch before stopping (still before dawn; "the moon had waned and

the stars grown faint as he stopped at last") - storm - breakfast/lunch in Ix - meet

Planetty & Thun - enter Box Wood - leave Box Wood, enter forest in afternoon - night in

forest

Day 3 - Encounter field of feathers - imprisoned by Gludwig in Red Jinn's basement -

release Ginger - Jinnicky pulled from Nonestic in afternoon/evening - Gludwig spends

evening experimenting with Planetty's staff

Day 4 - At 2 AM Jinnicky & party arrive at the Red Castle - Jinnicky restored to power in

morning - Randy, Kabumpo wait "hours" while Jinnicky revives Planetty, Thun - Randy,

Planetty married

 

"After a month's merry stay" with Jinnicky, they return to Oz

 

Note: One of the continuing questions for Ozian researchers is the amount of time that

elapses between different volumes in the canon.  SILVER PRINCESS gives more clues

than most as to the passage of time because it reunites two characters from PURPLE

PRINCE (Kabumpo and Randy).  There are six books separating the two (PURPLE

PRINCE, OJO, SPEEDY, WISHING HORSE, CAPTAIN SALT, HANDY MANDY). In

SILVER PRINCESS, Thompson gives several clues to the passage of time, indicating

that the time between books averages about a year:

 

1. In Chapter One, Randy completes his 310th weekly court reception.  310 weeks =

approximately 5.96 years, or about two weeks before the sixth anniversary of his

accession.

 

2. In Chapter Two Kabumpo says, "You were only about ten when I met you and that

makes you sixteen now."  This is not conclusive evidence; Randy replies that he had

been "ten for about four years before I knew you."  However, Thompson makes another

reference to this amount of time in her role as narrator in the same chapter ("'tis a

wonder, even after six years, that he managed this visit to Randy"), so it is fairly certain

that six years have passed since the events of PURPLE PRINCE.

 

3. In Chapter Eight, Kabumpo refers to the last time he saw Jinnicky: "He was in fine

shape and form when I saw him in the Emerald City three years ago.  By the way, why

weren't you at that grand celebration?"  This is presumably a reference to the events

chronicled in WISHING HORSE, which is separated from SILVER PRINCESS by

CAPTAIN SALT and HANDY MANDY.  If we assume that the volumes are

approximately a year apart, this would make SILVER PRINCESS take place in the third

year from WISHING HORSE.

 

*********************************

 

Ozoplaning with the Wizard of Oz

 

Day 1 - Wizard hosts dinner at evening ("the fall evening was quite cool and frosty") -

Oztober launched prematurely

Day 2 - Jellia discovers Kit Bag - they meet the Spikers - Nick Chopper discovers the

Strat - Strut forces Nick to pilot him to Oz - arrival of Ozpril with Wizard, Dorothy,

Scarecrow, Lion - flight to Oz by stick - party imprisoned by Bustabo - Wizard meets

Azurine - party flees to Glinda's castle, arriving at daybreak

Day 3 - Tin Woodman arrives with invaders in AM - palace inhabitants flee - Ozma

confronts Strut - resolves Bustabo problem - Wizard & Tin Woodman leave to find

Ozpril

 

*********************************

 

The Wonder City of Oz

 

Day 1 (8/17) - Jenny Jump meets Siko Pompus, received fairy gifts, leaves NJ

Day 5 (8/21) - Ozma's birthday - Jenny arrives, meets Number Nine - night with Number

Nine's family

Day 6 (8/22) - Jenny recovers the Turnstyle - arrives Emerald City at noon - opens shop

- begins Ozlection

 

A week passes (Ozma says, "It has been a dull week for [Jack Pumpkinhead], staying

in his ozoplane to guard the votes.")

 

Day 13 (8/29) - Jack Pumpkinhead's shoe concert - Heelers invade at night - Jenny

arouses firefly fairies

Day 14 (8/30) - Number Nine meets the Wizard - Jenny undergoes youthening process,

loses fairy gifts - old Ozoplane takes off - chocolate general holds Jenny, Scraps, Jack

prisoner - Jenny escapes at night

Day 15 (8/31) - Number Nine's family comes to visit - he begins search for Jenny - they

foil the invasion of chocolate soldiers - he visits the Wizard, rescues Scraps, Jack -

meeting at PLOz at night

 

Time passes before day set for Ozlection:

 

Chooseday - Jenny loses, begins riot - Wizard removes Jenny's "bad traits" - Ozma

makes Jenny a Duchess - Siko Pompus returns her fairy gifts

 

Note: It is not stated in the text what length of time passes between the meeting at the

PLOz and the day set for the Ozlection, but on the basis of Dorothy's statement, "I can't

wait till next Choose Day.  This ozlection is going to be a lot of fun," it isn't very long--

perhaps no longer than a week.

 

*********************************

 

The Scalawagons of Oz

 

Day 1 - Number Nine is late - Wizard introduces Tik-tok to Scalawagons - Tik-tok runs

down

Day 2 - Lollies drive off Bell-snickle - it messes with the Flabbergas - at noon, the

Wizard prepares to unveil his surprise - Jenny, Scarecrow & Tin Woodman leave with

Sawhorse to rescue Scalawagons - they visit Winkie Woods, Bottles - Jenny meets the

Nota-bells - Number Nine & Clock join her - they rescue Tik-tok, Scalawagons - bathing

party - Bell-snickle steals Jenny's scalawagon - she pursues, spends night in forest

Day 3 - Jellia, Betsy, Trot, Dorothy meet Jenny with their Scalawagons - Bell-snickle

pursued, defeated - dancing in evening

 

*********************************

 

Lucky Bucky in Oz

 

Day 1 - At noon, Bucky is exploded out of New York harbor - lands in dough volcano,

meets Davy Jones - sleeps in cabin for 12 hours - Number Nine & Wizard have lunch

with Ozma, launch painting project

Day 2 - Bucky awakes at dawn - they meet the Dollfins, Zerons - painted Mombi finds

shelter in Davy's cabin - arrive in Gnome Kingdom, conquer Kaliko, release Gabooches

to escape - travel all night - Number Nine makes trip to Gnome Kingdom

Day 3 - Bucky's party emerges from Gnome Kingdom at daybreak - night in wilderness

Day 4 - Bucky's party continues across wilderness - cross desert at evening on

Polychrome's rainbow

Day 5 - They meet Gamesters, Jack Pott - night with Thunderbugs

Day 6 - Davy slides down slippery slope - Gabooches meet Scarecrow, Tin Woodman -

arrive in Lake Quad in late afternoon - Davy founders - Wizard resolves painting

problems - Mombi captured - fireworks at night

 

Note: LUCKY BUCKY poses some interesting chronological problems. Neill implies that

the painting project takes place over a single day, but Bucky's and Davy's journey

covers six days. It's not clear in the text when exactly the painting occurs, but it is stated

that the painted Mombi hides in Davy's cabin while he and Bucky are crossing the

Zerons' mountain. Apparently she remained hidden under the bunk in Davy's cabin for

four days--which doesn't say much for Bucky's cabin-cleaning.

 

*********************************

 

The Magical Mimics in Oz

 

Day 1 - Ozma summons Dorothy and tells her of her impending conference at Burzee

the next morning - she will be gone three days

Day 2 - Ozma & Glinda depart in the morning

Day 3 - "Several hours after midnight" Umb & Ra leave for Emerald City - they capture

Dorothy & Wizard and carry them off - Scarecrow & Scraps suspect something is wrong

- Dot & Wiz released by light after "hours" motionless - Hi-lo takes Wiz, Dot to top of Mt

Illuso - Toto has dinner at 7 PM, causes Umb & Ra to lock themselves away - Dot, Wiz

spend night in Hi-lo's cottage

Day 4 - Umb, Ra find spell, return to Mt Illuso in AM - Dorothy & Wizard arrive in

Pineville after several hours' walk, meet Ozana - they visit Storybook Garden - night in

Ozana's cottage

Day 5 - Ra casts spell "after midnight" - Ozana, Dot, Wiz begin trip to EC in morning -

Mimics begin trip to Oz - Ozma, Glinda arrive - Toto saves the day - Dot, Wiz, Ozana

arrive - Mimics banished around noon

Day 6 - Ozana welcomed to Oz - grand banquet in evening

 

*********************************

 

The Shaggy Man of Oz

 

Day 1 - Twink, Tom invited to Conjo Island - Love Magnet breaks, Shaggy Man takes it

to Conjo to be repaired - Conjo takes Magic Compass at night - Shaggy Man, Twink,

Tom, Twiffle flee in Airmobile

Day 2 - Shaggy's party arrives in Hightown - they lose Airmobile, visit Valley of

Romance - Shaggy enchanted- at the evening play, Twink interrupts - they find Shaggy

at night

Day 3 - Tom discovers that Twink has been enchanted - Tom rouses the castle at

evening by using the Love Magnet - grand banquet

Day 4 - The party leaves for the Deadly Desert - they meet the Fairy Beavers - night in

Beaver King's castle

Day 5 - They begin the trip under the Desert - Flame Folk - barrier of invisibility - night in

tunnel

Day 6 - Conjo steals Wizard's magic bag - Shaggy's party reaches EC - Beaver King

defeats Conjo - Twiffle & Conjo depart - Twink & Tom depart

 

*********************************

 

The Hidden Valley of Oz

 

Day 1 - Jam builds the Collapsible Kite - takes lab animals - is carried off by the wind

Day 2 - Jam's crate crashes - he is caught by Terp - imprisoned in castle - Percy goes

scouting - Jam escapes with Pinny & Gig - Percy steals magic muffin

Day 3 - Jam reaches the plains of the Equinots - Percy's sudden appearances rescues

him - night in Gillikin household

Day 4 - Jam & Percy arrive at Winkie River & Swim to Kite Island - rescue of kites -

Collapsible Kite carries Oercy & Jam to Tin Woodman's castle by evening - night in

castle

Day 5 - Dorothy, Scarecrow, Hungry Tiger, Cowardly Lion arrive - Jam released

Collapsible Kite - meet Leopard w/ Changing Spots - night in forest

Day 6 - They visit Bookville - Percy, Rhyming Dictionary release them at night - they

stay outside the town until morning

Day 7 - Spots & Rhyming Dictionary leave for Emerald City - they visit Icetown - they

escape and travel across river on raft - night with Gillikin family

Day 8 - Equinots chased off - arrive at Hidden Valley - Terp captured at night while Tin

Woodman destroys magic muffin tree

Day 9 - The party leaves for EC - night in fields

Day 10 - They arrive in EC - celebration

Day 11 - Jam leaves for home

 

*********************************

 

Merry Go Round in Oz

 

Day 1 - An "evening in April" - Robin rides the merry-go-round - Roundelay steals the

last circlet

Day 2 - National Emergency in Halidom - Robin arrives in View Halloo - Giles, Fess,

Fred, Flitter leave Halidom secretly at night, followed by Unicorn

Day 3 - Fess & Co. visit Sign Here & Oracle - Dorothy & Cowardly Lion visit Easter

Bunny, meet Fess & Co. - combined companies visit Home, escape, discover 1st circlet

- night in Blue Forest - Robin & Merry escape from View Halloo at night - remainder of

night in cave

Day 4 - Robin & Merry cross river at ferry, come to Roundabout - joined by Fess,

Dorothy & Co. In late afternoon/early evening - night in Round Room - Flitter rescues

circlet #2

Day 5 - At dawn Merry discovers map to Halidom/Troth - escape from Roundabout -

arrive Halidom at tea-time - interview with Sir Greaves - Ozma arrives - Giles & Fred

promoted - Robin & Merry welcomed to Oz

 

*********************************

 

 

 Take the Iffin Back to Oz!