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Allegiance

Zahn's latest effort
is a mixed-bag. As with his excellent Outbound Flight/Survivor's
Quest duology and the ever-popular "Thrawn Trilogy," readers can look
forward to a tightly plotted story that deftly weaves several seemingly
disparate narrative strands into one exciting finale. This time, his
signature trademark storytelling style takes place in the period known as the
Era of Rebellion (which designates the time frame during which the Classic
Trilogy occurs) and stars the film's main protagonists (minus the droids whom
Zahn admits he couldn't find a place for) six months after the Battle of Yavin
(seen in Episode IV: A New Hope)
Fans of Zahn's prior
novels will be thrilled to find eighteen year old Mara Jade in her role as
Emperor's Hand. She is smart, principled, quick on her toes and tough as
nails. It's a pleasure to revisit this character during her youth while
she still naively believed the Empire stood for justice and Palpatine was a good
man.
But the characters
that really steal the show are the five rogue stormtroopers who come to make up
the improvised squadron known as the Hand of Judgment. Running from the
Empire is doubly difficult when you can't help but take time out to save locals
and investigate a deadly pirate ring! Admittedly, there is some confusion
as to who's who in this roster, and in a novel of 324 pages that includes quite
a number of protagonists and antagonists, developing five new characters deep
enough so that readers can delineate between them was going to be difficult at
best. In this, Zahn is far less successful than Karen Traviss who's
Republic Commando squadron have earned themselves a good four books and a place
in many fans' hearts. But the guys from the Hand of Judgment are still an
interesting bunch and their camaraderie and interactions are the highlight of
the book. I wouldn't mind seeing more of them in the future.
The villains aren't
quite as interesting as the protagonists. Caaldra, the head of the pirate
ring seems almost interchangeable from the Commodore, another pirate captain,
and there's no real depth given to either of them. But as they're foils in
a larger plot, it's not noticeably distracting. Vader's on board too, and
though used sparingly, he's always fun to have around. One of the best scenes of the
book involves Mara's interactions with Vader (although there is an odd scene
between the two towards the end of the book that has Vader behaving
uncharacteristically bizarre.)
Sadly, the book is
unable to maintain the high note that Mara and the stormtroopers bring to it.
While the plot is well-realized, with just a minimum of coincidences to propel
it forward, it lacks the epic scope of the "Thrawn Trilogy" and the deep
sense of mystery and intrigue of his more recent duology. But those
matters are trifles next to the book's biggest failing. Zahn stumbles in
the very area long-time fans of the EU feared he might. It's blatantly
obvious that the author simply has no knowledge of the era he's writing in.
And while no real damage is
done to continuity as some feared, Zahn's characterizations of Han and Luke are strikingly
off, which is not to say that they don't sound like their film counterparts.
In fact, it could be argued that Han and Luke sound almost exactly like they do
in Star Wars: Episode IV: A New Hope. The problem is that they
shouldn't.
Anyone who's been a
long time fan of the EU or who's gone back and read the stories that take place
in the days, weeks and months after A New Hope knows that Han, Luke,
Leia, and Chewie have had a lot of adventures together. Sadly, Zahn
doesn't seem to know that and his versions of them behave like distant
acquaintances. In fact, Zahn has written a Han that is so
unrelentingly bitter and resentful as to be almost unrecognizable. Worse,
for someone unknown reason, the author emasculates Luke at almost every
opportunity he gets. When I say these characters resemble their film
counterparts, what I mean is that they do so in regards to their least
likable traits. Han is irascible, sarcastic and just plain unfriendly.
Luke is even worse: whiny, inexperienced, foolish and incompetent!
(One can't help but wonder if this was done on purpose to provide a contrast
with Mara Jade who's shown to be the
epitome of efficiency and power.) Luke is led around by the spirit of
Obi-Wan like a puppy on a leash as Obi-Wan basically tells him exactly what to
do in nearly every situation. Zahn even has Luke whine that Obi-Wan isn't
doing enough for him! Where is the Luke of Archie Goodwin's Marvel
series and newspaper strips who was quick on his feet, quick to anger and full
of ideas!? See, Goodwin took the Luke from A New Hope as well, but
instead of denigrating him by focusing on his lamer qualities, he built on him
to show the growth and transition Luke was making to the man he would become in
The Empire Strikes Back and Return of the Jedi, impetuous
yes, but courageous and loyal; volatile, but also smart and confident.
Zahn instead takes Luke figuratively back to the farm, and apparently
back in time, conceiving a version of him that behaves like a silly teenager.
The only time Luke has any kind of positive impact in the story is when he's
using the Force, otherwise he proves to be an embarrassment in practically every other
situation. And there's no reason for it. There's no crystal
star in the area that's messing up the Force, no lost girlfriend in the recent past,
no clone emperor testing him with the dark side. Zahn merely doesn't have
a handle on Luke, and he demonstrates that by portraying him in a pretty pathetic
light.
On page 129, we
get this paragraph: "Stormtroopers. Luke shivered. He'd grown up
tangling with Sand People and had some idea how to deal with them. But
Imperial stormtroopers were something else entirely. He and the others had
survived a couple of brief encounters with them aboard the Death Star, but even
at the time he'd had the feeling the Imperials had been taken by surprise and
weren't operating at full efficiency... Their next encounter with the Empire's
elite, Luke suspected, would be very different."
The above paragraph
would lead you to believe that Luke is not only frightened of stormtroopers (so
much so that he actually
"shivered") but hasn't had any dealings with them since the Death Star.
Anyone who's read any of the stories that take place in this period can tell you
that Luke would not be shivering at stormtroopers, as he's dealt with quite a
few of them and rather successfully! The paragraph is pointless,
misleading, ultimately erroneous and damaging to Luke's character. It
should have been excised. What should have taken its place was some sense
of the camaraderie that exists between Han, Luke and Leia. But there isn't
any. Not even a little.
Luke is googly-eyed
towards Leia, as is Han, which is fine at this point. But after six-months
of hair-raising adventures, they're also good friends. One of the best
things about stories set in this period is the relationship between all of them.
Yet you won't find that here. The reader is given no sense that these guys
have been risking their lives for one another on one harrowing mission after
another. In the hands of an author who knew and incorporated the history
of these characters, a bout of acrimony amongst them could have been pulled off
successfully as a sudden rift in their relationship would
have proved interesting. But because Zahn chose to ignore all of the stories
that take place in this time-frame, his versions of Han, Luke and Leia are
veritable strangers who's only connection to one another is the events depicted
in A New Hope (which is constantly referred back to) six months prior.
The entire time I read their sections I was left wondering 'Who are these people
and where are the real Luke, Han and Leia?!' Clearly, not in this
book.
In fairness, Leia is
written well. Zahn has a good ear for her and her dialogue is
natural and fitting with the character at this stage of the game. She's
not with the rest of the group, however, choosing to go off on her own for
reasons we're not exactly sure of and that are less than satisfying (other than
as a plot device.) We're likewise never clued in as to why Han's suddenly
acting like a stone mite crawled up his butt. At the end of the book, Leia
utters a magic sentence or two to him basically saying that since Chewie wants
to join the Rebellion Han should just relax and join the Rebels for Chewie's
sake.
And just like that he's all better. (And they said Leia's Force powers
were undeveloped!) At any rate, it might have been nice to know what
triggered his bad mood in the first place.
The final third of the
book draws tight all the loose strings, and the story works better here because
its focus is on Zahn's strength: his own characters. Fact is the novel
would've been much stronger without Luke, Han and Leia, not because they're not
wanted, but because Zahn character-assassinates the former two so badly it takes
you out of the story almost every time they're "on screen." For those who
are exclusively novel readers, or exclusively Zahn readers, this may not seem
as apparent. But to anyone who knows the EU, it's a major failing and a
confirmation that no matter how fine the novelist is (and Zahn is a damn fine
novelist) if he doesn't familiarize himself with at least the period he's
writing in, he shouldn't be writing in that period. And at this stage of
the game, SW fans rightly expect better.
The story itself is
well-conceived and enjoyable in it's own right, but where it misses it misses
big, and the mis-characterizations left a sour taste in my mouth.
Allegiance is ultimately a missed opportunity. Traviss, Denning,
Allston, Luceno, Stewart, and a half-dozen others would've researched this area
thoroughly and crafted a fine story, giving readers not only the appropriate
characterizations and relationships for the film's heroes, but nods and ties to
the history presented in the older comics and tales that came before. Zahn
instead chooses to give us Stacey, the Valley-Girl pilot from the
fan-film parody Pink Five. This reader fails to be amused.
Rather than cute references to non-canon sources, I suggest it's time Tim Zahn learns
the Star Wars Expanded Universe beyond his own works, or simply stops writing
books that take place in eras he chooses to know nothing about.
4 out of ten.
Star Wars Kids #1-5: The Rebel
Thief
Continuity Fix
Mention of the character Sprool and the planet
Dennogra in Star Wars Missions #11: "Bounty Hunters vs. Battle Droids"
demonstrates that this story-arch has to have a measure of validity. Many,
including myself, however had rendered it Infinities due to some irreconcilable
continuity errors. Upon reexamination, I see that the only real
contradictory passages occur in issue #1, which has Han say that he gave his
reward money back to the Rebels (which we know is not true –
it was stolen by Crimson Jack in the early Marvel issues.) The scene also
depicts the immediate events after A New Hope, events that have been
detailed in the Pizzazz and the aforementioned Marvel comics.
Removing only issue #1 from this story arch improves matters by eliminating all the contradictory elements.
And the story still works without it.
Bane of the Sith
This short story from
Kevin Anderson appeared in Gamer #3 detailing Darth Bane's mission to find an
apprentice following the events of Jedi vs. Sith. The events of
this story, however, constitute Infinities due to the publication of
Drew Karpysyn's novel Darth Bane: Path of Destruction which provides a
very different explanation of Bane's actions in Jedi vs. Sith as well as
demonstrating that the young Padawan Rain also became Bane's first apprentice
Darth Zannah (note: the New Essential Chronology published prior to
Darth Bane tries to reconcile this by having Zannah meet Bane on Onderone.)
Anderson's story has Bane attempting to warn the Dark Lords from using the
thought bomb (when in the novel it was he that lured them into using it) and
trying to preserve the Brotherhood of Darkness (whereas in the novel Bane
vehemently seeks to bring about their destruction ... and does.) The short story also
has Lords Quodis and Kaan appear as spirits scolding Bane for being a coward and
Bane feeling guilt over the incident that he claims he tried to prevent.
The novel, however, makes it clear that not only is Bane at this stage utterly
devoid of emotions such as guilt, but that the Sith spirits could not
have come back to haunt him as they were either utterly destroyed or trapped in
stasis (until the time when Kyle Katarn released them years later.)
The New Essential Chronology

Review
Much more than a guide, The New
Essential Chronology recounts the thousands of years of Star Wars history as
has been told through nearly thirty-years of film, television, books, comics,
videogames, roleplaying supplements and more. Complementing the 238 pages
are all new, gorgeous full-color illustrations by Mark Chiarello, Tommy Lee
Edwards and John Van Fleet. Including some of Kevin Anderson's text from
the former edition, author Daniel Wallace adds all new information on the three
films of the Prequel Era, the Clone Wars and the New Jedi Order, as well as
supplementing quite a bit of additional information from recent titles as well
as older sources that the prior guide failed to include (which was extensive).
The new text is well written and easy to follow and a new color map graces the
back pages (although well done it's by no means exhaustive). While no
guide can substitute for the original materials themselves, this one does a fine
job educating fans and authors with limited time on some of the more important
historical information comprising the Star Wars Universe.
Unfortunately,
certain shortcomings from the first guide remain including a focus that is
heavily weighted on modern material and scant on earlier, well-loved stories
from the seventies and eighties. Whole chapters are devoted to plots
from recent video games, while the period between the Classic Trilogy – and era
jam-packed with stories – is given a few scant paragraphs (and it's not as
if there wasn't room - page 129 is almost 3/4 empty!), and even then much of
that material is devoted to recent sources. Admittedly, plot synopses from
video-games is great for the many non-gamers who don't have the time, money or
resources needed to invest hours upon hours of gameplay (and who may be
resentful of the fact that Lucasfilm accepted this medium to tell exclusive
stories that were part of continuity). But it doesn't weigh against the
fact that Scholastic's Missions and Adventures series, Marvel UK
(including Devilworlds), and Russ Manning's newspaper
strips are absent from mention altogether. Granted, what is here is a
tremendous improvement over the
first Essential Chronology. And some of the nods to older material
are quite clever (eg., the indication that the Slivilith from Marvel #55 is a
Yuuzhan Vong creature is brilliant), nevertheless, a few scant pages covering the Era of Rebellion (the
four years constituting Episodes 4-6) is nothing short of disappointing,
especially considering the wealth of material that was published for that time
period. Too many pages are spent on obscure West End Games Roleplaying
sources (such as The Adventure Journal which told tales of unknown
characters) than on comics and newspaper strips which focused on the main heroes
of the films.
One
other glaring omission – which the first guide also dispensed with – is
a bibliography. Why Del Rey/Ballantine would pass on the opportunity of
presenting a complete list of their novels is beyond me. More importantly,
a bibliography would have been a service to the fans looking to track down the
original source material from which all the information in the book came.
Dare I dream further, a cross-referenced index to the original source material
would have been even more useful. I notice that the Official Site saw fit
to provide something of this nature, and a good job the author did of it.
But why isn't it in the book?! Ah well, I guess we could print it out and
stick it in the back. The New Essential Chronology
still has a long way to go to satisfy this fan. But despite its
shortcomings, it's still a tremendous effort on the part of the author that
manages to tie together an incredible amount of disparate information and
provide ingenious continuity salves. For those disappointed over the first
'essential' guide, this one is a major improvement, and one that should satisfy
both the new and hardcore fan alike....at least until a later "extended" edition
comes out in years to come!
Young Jedi Knights:
Fall of the Diversity Alliance

Continuity Notes
As per The New
Essential Chronology, the Boba Fett that appears in this series (beginning
in Shards of Alderaan) is NOT Boba Fett, but his daughter Ailyn Vel, who
assumed her renowned father's identity and took the bounty. Ailyn's mother
may be Sintas (last seen in Tales #7: Outbid but Never Outgunned) with whom Fett
had a daughter.
Jango Fett: Open Seasons

Continuity Notes
Some of the internal
dates listed in these four issues are incorrect. The New Essential
Chronology has attempted to fix some of these. See below.
-
Issue 1 is marked at 36
years before Geonosis, placing the first attack of the Death Watch on Mandalore
at 58 BBY.
-
Issue 2 details the
death of Jaster Mareel at the hands of Viszla (leader of the Death Watch) and
the ascent of Jango Fett as head of the Mandalorians at twenty years before the
Battle of Naboo (Dooku met with Sidious just after the Naboo Conflict) at 52
BBY, six years after Jango's first encounter with the Death Watch.
-
Issue 3 contains an
erroneous dating problem listing the Battle of Galidraan (the final conflict
where Viszla – through a corrupt governor
– tricks the Jedi into wiping out all
the Mandalorians save Jango who is sold into slavery) at 12 years before
Geonosis, or 34 BBY. This only allows a two year span of time before Jango
is recruited by Dooku, which is contradictory to the story which states that
Jango was a slave for years before escaping, exacting his revenge on
Viszla (in issue 4) and becoming a famed bounty hunter who was eventually
recruited by Count Dooku (who had fought at Galidraan as a much younger
man) in 32 BBY. The likely answer is that the issue should have stated
that events took place 12 years before Naboo, not Geonosis. This
would place the Battle of Galidraan at 44 BBY.
-
Issue 4 does not contain
any internal dates (other than the erroneous tag line inside the cover of each
issue stating "This story takes place 36 years prior to the Battle of Geonosis).
The New Essential
Chronology attempts to fix the latter problem, but for unknown reasons
alters the dates of issue 1 by two years to 60 BBY. It then seems to
arbitrarily place the Battle of Galidraan (issue 3) twenty years later at 40
BBY. In the former case, I have stuck with the issue's internal dating.
In the latter, I have based the date on the notion that the author erroneously
dated the events from Geonosis rather than Naboo. Finally, The New
Essential Chronology lists Jango's enslavement as lasting two years. This
helps to place the events of issue #4 at 42 BBY.
Marvel #68: The Search Begins
Continuity Notes
Much has been written
in recent times uncovering the long and sordid history of the Mandalorians.
These issues of Marvel were the first to explore the culture beyond Donald F.
Glut's novelization of The Empire Strikes Back which merely noted the
Fett's armor was from a group of evil Mandalorian warriors who fought against
the Jedi in the Clone Wars. In these issues, however, we travel to
Mandalore itself and meet the last of a vanquished race of Mandalorian
Supercommandos, Fenn Shysa and Tobbi Dala, who as the survivors of 212
Mandalorians were more concerned with restoring their own planet and culture
than with the Galactic conflict. Later comics and roleplaying game
supplements added many layers to the history of Fett and the Mandalorians, so
much so that their history had begun to get murky. Then Episode II
revealed shocking new information that appeared quite at odds with the earlier
history. At last, author Abel Peña in
an article in Insider #80 set the record straight regarding all things
Mandalorian, tying in all the events including the Fetts, Clones, Jaster Mareel,
Concord Dawn, Alpha 02, Fenn Shysa and Tobbi Dala in a single satisfying
historical thread. The New Essential Chronology sums up the role
Fenn And Tobbi played along with the mention in The Empire Strikes Back
novelization: Following their decimation in the Battle of Galidraan in 44 BBY
(see Jango Fett: Open Seasons), "Alpha
02, an aberrant Kaminoan clone of Jango Fett became obsessed with rebuilding the
clans and recruited two hundred soldiers from police units on Mandalore... These
new Supercommandos comprised the Mandalorian Protectors, and they struck against
the Republic at Null, Kamino, and New Bornalex. Following many bloody
battles, only two recruits remained – Tobbi
Dala and Fenn Shysa, both of whom returned to Mandalore." Evidence too
indicates that Darth Sidious had played a role in their deception. When
the two men returned to their home planet, they found it overrun by slavers, and
spent years battling them, eventually joining the Alliance of Free Planets
temporarily to aid in their crisis against the Tof, and rebuilding the
supercommando Protectors. Shysa became reigning Mandalore until his death
(saving Boba Fett on the planet Shogun) when Fett took over and led them against
the Yuuzhan Vong.
Marvel: Annual #1

Continuity Notes
As per The New
Essential Chronology which borrowed the information from Pablo Hidalgo's
Holonet News features that appeared online and in the Insider, Obi-Wan and
Anakin's trip to Skye occurred in 13-14th month after the Battle of Geonosis (21
BBY) just prior to the Battle of Jabiim. During this time, many young Padawans
had lost their masters and were being assigned to masters who already had
apprentices. Such was the case with an unnamed Jedi Padawan that
accompanied Obi-Wan and Anakin to Skye. This salient point, as clarified
by the article written by Rich Handley and myself in Gamer #1, highlights the
fact that when Anakin returned years later as Darth Vader, he sought to disguise
his former identity as Anakin Skywalker by claiming he'd destroyed Anakin and
Obi-Wan, leading the S'kytri to assume that Vader had been the other unnamed
Padawan. When Luke defeated the cruel despot, the Majestrix of Skye, it
was this distorted version of the truth that they told him.
Untitled Sunday Strip
("The Kashyyyk Depths"
or "Return to Kashyyyk")
Review and
Continuity Notes
Hard to imagine that
this untitled Russ Manning Sunday newspaper strip that ran from July to
September 1979 detailing an adventure with Han and Chewie on Kashyyyk remains
unpublished. The strip acts as a prequel of sorts to another untitled
earlier strip "The Constancia Affair" (titled and reprinted as a heavily edited
– now rare –
KB Toys promo comic). Like one or two other strips, it is in reality a
flashback tale narrated by C-3PO to the tremendous Alliance computer known as
Mistress Mnemos. Like other Manning Star Wars adventures, it's loads of
fun and feels appropriately retro and nostalgic; in this tale, we see Kashyyyk
as we should have – but didn't
– in the infamous Star Wars Holiday Special.
We explore the lower depths of Kashyyyk, meet the useful Sureggis, learn that
Life Day is celebrated every three years. We also meet Gyla Petro, a
scientist that Han saves from Imperials. Gyla remains with Han through to
the later adventure told in the former strip ("The Constancia Affair") where she
begins to suspect that Han may be a smuggler or Rebel. 3PO indicates to
Mistress Mnemos that Gyla later gave Han reason to believe she might have been
an Imperial spy, but sadly the story is never told. 3PO jumps to a story
about Luke on Tatooine, promising to get back to the tale. Perhaps Russ
Manning had intended to tell that tale, but he never did, passing away shortly
thereafter in 1981. Archie Goodwin took over for him on the newspaper
strips with "Planet of Kadril" (finally reprinted on Starwars.com's Hyperspace)
furthering his own legacy that began with the Star Wars comics in
Marvel, only this time with legend Al Williamson. Thanks to the efforts of
Pablo Hidalgo and Lucasfilm, Manning's daily strips have been reprinted on
Hyperspace as
well, although, for some reason, they're reprinted without the color Sunday strips
(neither the two separate stories nor the Sundays that were
part of the daily strip), but we can hope that one day we'll finally get to see
these rare Manning gems.
Continuity Note:
For fans wondering how
both this story and the Holiday Special can be included on the timeline, I've
reasoned it as follows: Only one panel of the strip shows the Wookiees
celebrating, but it's not a Life Day celebration; rather it appears they are
celebrating the fact that the Orga root was obtained so that they could
celebrate Life Day (notice they are holding it up). There's time
for Han and Chewie to drop off Gyla and return for the actual ceremony and
celebration. En route, they drop off the droids to Luke who informs them
of his latest mission and his need for the droids. Perhaps Han spends some
time
with Gyla afterwards at some intergalactic watering hole, perhaps not.
Either way, before he and Chewie can return her to her home planet of
Kalgo 13 (as noted by C3PO to Mnemos), Luke contacts Han onboard the Falcon
letting him know that Imperials have discovered his ship. Luke drops off the
droids as a beacon for Han to locate the hidden entrance to the Constancia Rebel
base. Han and Chewie become embroiled in Constancia's fight against the
Empire and help save the day. Here the story ends, and a missing untold
tale occurs of Gyla's possible treachery (or rather seeming treachery as 3PO
doesn't note that she was definitively a spy – simply that
she gave Han reason to suspect she might have been). Though we do not know
the outcome, we do know that Chewie would not miss the opportunity to celebrate
Life Day with his family for any reason! Here, the events of the
much maligned Holiday Special would occur. For more information on the
Holiday Special, click here.
Clone Wars:
Volume II (Season 3)
Possibly Continuity
fix
After much deliberation, I realize that the majority of the
events as portrayed in this third season of the animated series, while visually exciting, cannot be
made to reconcile with established continuity. Several attempts have been
made by fans and officials at LFL alike to find a means of fitting Genndy
Tartakovsky's poorly-conceived third season story into and around the rest of
the tie-in EU media, namely James Luceno's novel Labyrinth of Evil and the online comic-strip, Reversal
of Fortune. The bottom line, however, is that the series' structure
and resultant contradictions with other EU sources are too many and too
convoluted a mess that to be reconciled. Even LFL's Sue Rostoni has stated
that from a historical perspective, Labyrinth of Evil (and by extension
Stover's Revenge of the Sith novelization which the cartoon also
contradicts in places) are the accurate sources. Thus, I've rendered the majority of Season III (episodes 22 to 25 in particular)
Infinities. Perhaps, like Starlog 32-4-1 (the cartoon Lumpy watches in the
Holiday Special), it's an in-universe holodrama created for kids during or after the
Clone Wars. One element of the cartoon that seems certain to have occurred is
Mace Windu's force-choke of General Grievous (as that explanation has been
provided by ILM supervisor John Knoll to account for Grievous' condition).
For a closer look at the headache created by this animated series, click
here
and read a few pages of the enormous thread.
For those who would like some means of keeping the third season of
cartoons in their personal timelines, here is a means that might aid in that
endeavour. Chaz LiBretto has been kind enough to allow me to post a
detailed breakdown of the main lead-in stories for Revenge of the Sith.
While any possible fix for the Clone Wars Vol. II cartoons won't be pretty,
if you insist on keeping them on your personal timeline, here's a possible
way it can be viewed. Thanks Chas!
21 days before the Battle of Coruscant
Republic # 74: The Siege of Saleucami
20 days before the Battle of Coruscant
Republic # 75: The Siege of Saleucami
19 days before the Battle of Coruscant
18 days before the Battle of Coruscant
17 days before the Battle of Coruscant
16 days before the Battle of Coruscant
Clone Wars: Vol. 2 # 22 – Anakin and Obi-Wan’s Subterranean
Assault (Scenes 5 – 6)
15 days before the Battle of Coruscant
Clone Wars: Vol. 2 # 22 – The Separatist Offensive (Scenes 7 –
11)
14 days before the Battle of Coruscant
Clone Wars: Vol. 2 # 22 – Dooku vs. Grievous (Scene 12)
Labyrinth of Evil (pg. 1 – 48)
Clone Wars: Vol. 2 # 22 – Ordered to Nelvaan (Scene 13)[1]
13 days before the Battle of Coruscant
Labyrinth of Evil (pg. 49 – 91)
12 days before the Battle of Coruscant
Reversal of Fortune (strips 1 - 24)
Labyrinth of Evil (pg. 92 – 109)
11 days before the Battle of Coruscant
Labyrinth of Evil (pg. 110 - 126)
10 days before the Battle of Coruscant
Labyrinth of Evil (pg. 127 – 171)
9 days before the Battle of Coruscant
Labyrinth of Evil (pg. 172 – 194)
8 days before the Battle of Corucant
7 days before the Battle of Coruscant
Labyrinth of Evil (pg. 195 – 203)
Reversal of Fortune (strip 25 – 33)
Labyrinth of Evil (pg. 204 – 216)[2]
Reversal of Fortune (strip 34)
6 days before the Battle of Coruscant
Reversal of Fortune (strips 35 – 39)
5 days before the Battle of Coruscant
4 days before the Battle of Coruscant
3 days before the Battle of Coruscant
2 days before the Battle of Coruscant
Labyrinth of Evil (pg. 217 – 227)[3]
1 day before the Battle of Coruscant
Labyrinth of Evil (pg. 228 – 250)
Ø
Clone Wars: Vol. 2 #
23 – Rude Awakening
Ø
Labyrinth of Evil (pg.
250 – 254)
Reversal of Fortune (strips 40 – 54)
Clone Wars: Vol. 2 # 23 –Invasion /
Republic Fighter Deployment (Scenes 1 – 3)
Labyrinth of Evil (pg. 255 - 260)
Clone Wars: Vol. 2 # 23 – Padme’s Apartment / Mace’s Dogfight
(Scene 6)
Labyrinth of Evil (pg. 255 - 260)
Ø
Reversal of Fortune
(strips 55 – 59)
Ø
Labyrinth of Evil (pg.
261 – 266)
Clone Wars: Vol. 2 # 23 – Saesee Tiin and the
Battle above Coruscant (Scene 7)
Labyrinth of Evil (pg. 267 – 273)
Clone Wars: Vol. 2 # 23 – Yoda joins the
Battle (Scene 9)
Labyrinth of Evil (pg. 273 – 275)
Clone Wars: Vol. 2 # 23 – Jedi Master Ground Assault (Scene 12)
Reversal of Fortune (strips 60 - 74)
Ø
Labyrinth of Evil (pg.
276 – 282)
Ø
Clone Wars: Vol. 2 #
23 – Palpatine Attacked (Scene 13)
Ø
Clone Wars: Vol. 2 #
24 – The Escape from 500 Republica (Scenes 1 – 3)
Labyrinth of Evil (pg. 283 – 285)
Clone Wars: Vol. 2 # 24 – The Chase (Scene 5)
Clone Wars: Vol. 2 # 25 – Mace Leaves the
Battle (Scene 1)
Labyrinth of Evil (pg. 286 – 309)
Clone Wars: Vol. 2 # 25 – The Underground Chase (Scene 2, 4, 5)
Ø
Labyrinth of Evil (pg.
310 – 316)
Ø
Clone Wars: Vol. 2 #
25 – The Battle
with Grievous and the Magna-Guards (Scene 9 – 11)
Labyrinth of Evil (pg. 317 – 320)
Clone Wars: Vol. 2 # 25 – Mace
Windu’s Arrival (Scene 12 - 13)
Reversal of Fortune (strips 75 – 84)
Labyrinth of Evil (pg. 321 – 337)
Clone Wars: Vol. 2 # 25 – Message from Mace Windu (Scenes 14)
Labyrinth of Evil (pg. 338 – 339)
Clone Wars: Vol. 2 # 25 – The
Battle Continues (Scenes 15)
The Day of the Battle of Coruscant
Episode III: Revenge of the Sith (pg. 1 -
Reversal of Fortune (strips 85 - 109)
[1]
It would seem that, despite orders from Palpatine, Obi-Wan finds waiting for
Yoda to arrive on Cato Nemoida more important than heading to Nelvaan at
this time.
[2]
Tholme is still alive at this point. Also, Dooku notes that days have passed
since the incident on Naos III (during chapter 28 – 29).
[3]
Anakin and Obi-Wan have been on Belderone for four days awaiting orders.
Labyrinth of Evil
Review

"The Board is set;
the pieces are in motion." Gandalf's line from that other final entry
in a major blockbuster trilogy is apt to describe the lead-in novel to this
May's final entry, Revenge of the Sith. James Luceno's Labyrinth
of Evil describes the diabolical machinations of dark lords, Darth
Sidious and Darth Tyranus, aka, Count Dooku, as the final part of their
plan is set into action. Those who have been sleeping through the
last two Star Wars films are unlikely to recognize these characters and probably
don't even know what a Sith is. And in fact, many may have to go back and
re-watch the maligned and misunderstood Phantom Menace and Attack of
the Clones to fully understand what is going on and what is about to occur.
Indeed, this isn't your father's
Star Wars, and in many ways, that is a good thing. Where the Classic
Trilogy boasted a more loveable cast, the Prequel Trilogy is chock full of
story. Machiavellian manipulations, dark webs of deception, misguided
loyalties and obscured motivations are the order of the day. Fans have
waited years for the unveiling of the Clone Wars, and it does not let down.
To any who have been following the comics, novels and cartoon series, the Clone
Wars are, of course, a ruse, a game, a mere tool used to advance the powers of
the Dark Lords of the Sith, and in particular, Darth Sidious, the man who will
one day rule the galaxy as Emperor. And everyone else, including (and
especially) the Jedi, are his pawns in this vast game that promises to deliver
this May. This novel shows you the chaotic opening days before that vast
conflagration unfolds...
Anakin Skywalker and Obi-Wan Kenobi
attempt to capture Nute Gunray, Neimoidian leader of the Trade Federation, but
instead discover a more valuable item, a key that could lead them to the
identity of the Dark Lord of the Sith, Darth Sidious. One clue unlocks
another, eventually leading them to the heart of the Republic, Coruscant.
But other events are at work and a trap is laid with Dooku as the bait.
Anakin and Obi-Wan are sent to Tythe to capture him, while Mace Windu and a team
of experts pick up the trail of Sidious into the winding underbelly beneath the
capitol. The time for the penultimate plan has arrived and Sidious
appoints the leader of the Droid Armies, the fearsome General Grievous, to
undertake the boldest maneuver of the Separatists yet: attack Coruscant and
kidnap Supreme Chancellor Palpatine!
Labyrinth concludes just as
Episode III begins. The action is fearsome and the pacing tight.
Here too, are the answers to some mysteries, in particular, who Sifo-Dyas is,
why he created a clone army and why he may have been eliminated.
Labyrinth overlaps with and ties into the daily online webstrip, Reversal
of Fortune (available over on
Hyperspace), as well as the third season of the Clone Wars cartoon (debuting
March 21st). Luceno succeeds not only in preparing fans for the final and
intense events of Revenge, but in capturing Lucas' own themes of
apocalyptic despair and political doom. Labyrinth of Evil resonates
because its political and sociological landscape is not all that different from
our own, and as such is a biting diatribe against a jingoistic leadership
plummeting headlong towards self-aggrandizement and global decay. And
that, after all, is what good science-fiction and fantasy can do.
Jedi's Honor: A Solitaire Adventure

Continuity Notes
This
is a Solitaire Adventure from West End Games which allows you to essentially
'choose-your-own-adventure' throughout the course of the story. You play
Luke Skywalker, who is looking for a new Rebel base, but ends up embroiled in a
quest to save the son of a Jedi Knight from the clutches of an Imperial
governor. As Luke has not physically seen Darth Vader since the Battle of
Yavin, the story has been placed where appropriate. Unlike many games in this style, there is essentially one
correct path which would be considered the 'historically' correct one. For
those only interested in the story aspect, and not the game, that proper path is
laid out below (with acceptable main variations in brackets). Simply
follow the entry (not the page) numbers.
Jedi's Honor:
1- 23 - 28 - 31 - 9 - 17 - 22 (or 32 - 26) - 14 - 8 - 5 - 41 - 27 - 59 - 55 - 64
- 46 - 68 - 61 - 58 - 76 (or 49 - 65) - 90 - 72 - 82 - 57 - 99 - 86 - 104 (or 74
- 98) - 85 - 108 (or 106 - 119 (or 87) - 96) - 75 - 93 - 120 (or 111) - 100 -
112 - 97 (or 127 - 136 - 140) - 121 - 130 - 126 - 142 - 117 - 123 - 132 - 138
(or 148) - 146 - 116 - 134 - 147 - 150 The End.
Jedi Trial

Review
I've been reading and enjoying Star Wars literature for years now and
I'm hardly the most difficult reader to please. While many disparaged
books like Ruins
of Dantooine, The
Crystal Star and Planet of Twilight, I found much about them to enjoy and
was glad to have read them. Sadly, David Sherman and Dan Cragg's entry
into Star Wars did not evoke similar feelings, quite the contrary, proving at
last that there could be a Star Wars book utterly not worth reading. To be
fair, I'm no fan of military history and clearly the authors are. Don't
get me wrong, I've always been the first one to say that Star Wars allows room for
different kinds of stories to be told. The only caveat, I
believe, is that the story be interesting. Jedi Trial is not
interesting, not even mildly interesting, not even in a 'it's so bad it's
good' kind of way.
Jedi Trial is the book in which at its end Anakin is granted the title of Jedi
Knight. It should have been a powerful, intriguing adventure. It
should have featured Anakin. Oh, he's in there all right, but he's
utilized so little that he's practically a background character. The
authors for some reason think that we'll be far more intrigued by their own
brand of heroes and villains. We're not. Even the known bad guys
get short shrift. Dooku and Asajj Ventress appear as holograms only.
They utter lines that sound little like them and make threats that are never
carried out. Instead we're given a
banker with purple teeth who thinks he's some kind of military genius.
He's not and we don't care either way. And what exactly is it that
Dooku/Sidious are up to? This is never once made clear.
Here's the
plot: Praesitlyn has one of the Republic's main communication centers. The
Separatists attack it, the locals fight back, the Republic eventually send Jedi
and
Clones, and the Separatists eventually send a larger force. There's
battles along the way. Oh and you, the fan, are treated to pages upon
pages of military-speak. So if your thing is reams of barely understood
military tactics, followed-up by reams of barely understood military engagements,
followed-up by reams of barely understood discussions of why the said military engagements
didn't go as planned, followed-up by more military tactics and engagements, then
this is the book for you. If not, please send Lucasfilm a note saying:
"What the heck were you thinking?!".
Even the
so-called comic-relief is in military-speak. Amused, I was not.
Surprisingly, there are some humans in here, but just barely as the authors take
little or no time to develop them. A young military woman meets a young
hot-shot pilot and the two instantly fall in love. If you thought the
Anakin/Padme romance was a bit too whirlwind and unrealistic, wait till you see this
one. Sadly, they're main characters so we're forced to follow them
around. There's a Rodian with the highly creative name of Grudo (!) and a
character that resembles Mon Mothma who guards the communication center. I
suppose she's likable enough, but for some utterly unknown reason (other than the fact
that she's an older woman) Anakin sees his mother in her and gets all emotional.
This is all obviously designed so that when things don't turn out as he'd like,
Anakin can go into another Force-rage (only this time he slaughters
droids). Anakin is joined by Nejaa Halcyon, who unless you've been boning
up on your X-Wing books, is the Jedi grandfather of Corran Horn. Fans
of the latter series may be thrilled to finally see this guy in action (I've
noted many who were not), but the rest of us will wish
his exploits had been saved for a short story instead.
Ultimately, this book is a bad Adventure Journal story gone awry and stretched
out far beyond its acceptable limit. Like I mentioned, there's nothing
wrong with a Star Wars story told from a different slant, but come on, it
should still be Star Wars! How offended would Star Wars fans be if Judith
Krantz wrote a Star Wars story and on practically every page unknown characters
were smooching and engaging in pillow-talk! That's essentially what these
authors have done, only they don't write boring Romance-fiction, they write
boring Military-fiction. The main characters are dull and uninspiring; the story takes place on a dull and
uninspiring planet where people do dull and uninspiring
things. Even the war that comes to it is dull. The only question
in my mind as I raced through this yawn-inducer desperately hoping it would come
to an end, was 'why? why was this allowed to be published?' My biggest concern is
that some kid, new to the Star Wars Universe, will see the beautifully-rendered
cover, and pick up the book thinking it has something to do
with Anakin and the Jedi (it is after all called 'Jedi Trial'!), only to discover it's
even more mind-numbingly boring than his trigonometry class and never read Star Wars
again! Heck, while reading it I thought I'd never read Star Wars again!
Seriously, if you must, wait for the paperback, or just skip it entirely.
There are so many amazing, literate, exciting and incredible Star Wars stories out
there. This just isn't one of them. If I had a star rating it would
get zero, and as such it ranks as the worst Star Wars book I've ever read.
Ewok
Adventures: Caravan of Courage/ The Battle for Endor

Continuity Notes
Timeline placement for
these films have been an ongoing source of controversy. Internal evidence
seems to suggest that these films take place prior to the events in the cartoon
series. Screenplay author Bob Carrau contributed to both the films and the cartoon series which followed it,
and there is evidence to indicate that indeed the animated Ewok adventures were
meant to be sequels to the two Ewok television shows. One striking piece of evidence is the fact that Wicket's
youngest sister Winda is a cradled Wokling in the films, whereas in the
animated series she is a much older Ewok, capable of independent speech and
movement. What argues against that placement is the fact that the cartoon
makers saw fit to include Chukha-Truk, the woodcutter Ewok killed by the Gorax
at the end of Caravan of Courage. This would suggest that the
cartoons take place before the two films (or at least some of them.)
There's also been controversy
regarding the placement of the Ewok films due to the fact that Wicket appears to
have learned Basic (in the second
film) from Cindel, yet does not understand it when he meets Leia. Some
speculation suggested that he may have forgotten it over time, but the editors at LFL provide a much more plausible understanding. As per
Insider #87, the reason Wicket does not speak Basic in Return of the Jedi
(and thus cannot communicate with Leia) is because in fact he never learned it. Cindel Towani and
her brother were actually speaking another language (which was translated into
English for English speaking audiences much in the same way Ewokese was
translated into English in the animated series.) Other retcons have been
bandied about as well.
Another striking piece of evidence that places the
films and animated series long before the events of Return of the Jedi is
the complete absence of Imperial activity on the Endor moon or in the skies
above. Death Stars are not built overnight and Death Star II was
transported to the Endor system some time after the Battle of Yavin (Kyle Katarn,
Shira Brie and others were known to have attempted to destroy it in passage.)
In the final episode of
the cartoon series, Imperials discover the Endor moon and attempt to steal the
Ewok Sunstar (in a vain attempt to dethrone the Emperor.) Several Ewoks
stow away aboard the Star Destroyer, but return safely home. The episode
suggests that this event led to the Emperor's decision to use Endor as the place
for the habitation of the Second Death Star. Thus, the placement of the films and cartoons in between Episodes V and VI
that Insider
magazine's timeline indicated some years back seems likely to be in error.
Animated Adventures: Droids

Continuity Notes
2004 saw the DVD release of eight episodes of the
Droids animated series. Converted into two feature-length presentations,
each center on a common storyline and lack the original broadcast titles and
music. The Pirates and the Prince contain episodes 5-8 of the Mon
Julpa storyline: The Lost Prince, The New King, The Pirates of Tarnoonga, and
The Revenge of Kybo Ren. Treasure of the Hidden Planet entails the
Adventures of Mungo Baobab storyline, including episodes 10-13: The Tail of the
Roon Comet, The Roon Games, Across the Roon Sea, and The Frozen Citadel.
Another DVD should be forthcoming containing the Trigon One storyline (episodes
1-4) and the feature-length The Great Heep.
Animated Adventures: Ewoks

Notes
The first DVD
release of the Ewoks cartoons was released in 2004 and included 8 episodes
combined into two full-length episodes. The Haunted Village
includes the first three episodes, The Haunted Village, The Cries of the Trees,
Rampage of the Phlogs and episode 9 (which concludes the storyline involving
Morag the Tulgah Witch) Sunstar vs. Shadowstone. Tales from the Endor
Woods includes miscellaneous episodes from the first season, Wicket's Wagon
(ep. 10), The Traveling Jindas (ep. 5), To Save Deej (ep. 4), and Asha (ep. 13).
The original opening titles and song are absent from this release. A later
DVD release should be forthcoming containing the remaining episodes from season
1 and 2. See
Ewok
Adventures above for continuity notes.
Tales #21

Review
Start of the new format which individually
labels which stories are in-continuity (and which aren't) and in what era
they take place. Set at three stories, this first issue is off to a
bang with two excellent multi-parters and one well-done standalone starring
Kyle Katarn and the first comics appearance of the Yuuzhan Vong. All
of the stories are interesting and the artwork outstanding on each. My
favorite, Nomad, by Rob Williams is Star Wars at its finest and Brandon
Bandeaux' illustrations are worth the cover price alone. Jeremy Barlow
has done a great job here and has even seen fit to include definitions for
each of the different eras (which I'm going to utilize here as well).
Keep 'em coming!
Jedi vs. Sith

(for a detailed
chronological breakdown with Darth Bane: Path of Destruction,
click here)
Review by Rogueish (from
the Dark Horse message boards)
So
what is it all about? I guess someone said, shortly after The Phantom
Menace, that there were some continuity issues that needed ironing out.
Someone must have decided, "Hey, we need to do something about this rule of
two business." For those uninitiated, the Sith Empire had been created by
Dark Horse and set some 4-5000 years before ANH. (see the stories above -
ed.)
So we needed a story, and Darko Macan was drafted in to give us all an
insight into how the rule of two Sith Lords came about. Macan, famous for
Vader's Quest amongst other things, teamed with Ramon F. Bachs to bring us a
visual treat that put our minds at rest and to fix the continuity spill that
enraged so many fans. So did it work? I've heard varying
examples of praise and whatnot over this story. When I first read it, it was
in tpb. form, and was what led me to this website after noticing
www.darkhorse.com on one of the first pages. I was a lurker at first,
but I remember that all the talk was about Ruusan and Bane, and the fan
hysteria that went along with it. So the story (I won't spoil it too
much, as there's bound to be someone out there who has not read it) is set around 1000 years before Episode 1 and we're led
straight into the final battle between the Jedi and the Sith. There's no
build up, no blurb to tell us what's been going on, just a small prologue
that introduces us to some big malevolent guy that slaughters a family
(including kids) with a shiny red lightsaber. That'll be Bane then.
There’s a background to this story that we haven’t seen. For instance, there
are those (me included) who would like to see the build up to this final
chapter, for that is what it is – it’s a final episode in what could be a
duology or even a trilogy. I for one would like to see how the Jedi and the
Sith came to be at their respective ragtag states on Ruusan, as well as
various other tidbits that are alluded to within the story. For example,
there’s an issue with Lord Kaan and Bane, and how and why Kaan attempted to
poison his rival lord, with the aid of the svelte eye-candy Githany (and
speaking of Githany, just what is her story with Kiel Charny?)
Anyway, the story itself is a real treat. As the title suggests, the reader
will no doubt see plenty of lightsabers and battles between the two factions
of the Force. The basic message is the old favourite; Light versus Dark,
there’s no ambiguity. If you’re just a Rogue Squadron fan, or only a fan of
fleet battles, then you shouldn’t read this book. But if you do like the
Jedi, and you like lightsabers, then this is a must. But this isn’t just a
bunch of pages depicting a long and bloody battle; there actually is a story
within. The long and bloody battle we do not see, but we see the aftermath
of such battles; the weary Jedi, led by Lord Hoth, desperate for
reinforcements as his Jedi army licks it wounds, ready for the final push
against their enemy. Some of these reinforcements consist of children,
hand-picked by Jedi scouts, scouring the systems for Force-potential users.
Three such children are drafted into the ranks of the Jedi on Ruusan, and
their interwoven tales lead them into the thick of the battle between Dark
versus Light.
What I like about this story is that it does indeed explain how the Sith,
as a large body of people, were whittled down to just two. At first, we see
them planning their little war with the Jedi on the planet. There’s a circle
of Dark Lords, then there’s their minions, and then along comes Darth Bane,
who has survived an assassination attempt and tries to unify their Sith
powers to destroy the Jedi once and for all. He confides with Githany that
the Dark Side is spread too thin, that their power is weakened and that for
them to be strong again it should be contained in one vessel – one Dark
Lord. It’s Githany that suggests that two may suffice, and Bane agrees. But
it’s the deluded and ambitious Kaan that puts things in motion. He devises a
plan to destroy the Jedi once and for all, hoping to end the cataclysmic
struggle.
And what of the Jedi, and its Army of Light, led by the rugged Lord Hoth?
Well that’s an interesting point. This story is another example of the Jedi
Order, the Guardians of Peace and Justice in the Galaxy, embroiled in a
bitter war, dying for their cause and resorting to violence to defeat the
Sith. This could easily be spread among a multi-issue series, much like the
Clone Wars in Republic. Instead, the 6 issues deal with the issue at hand,
the Rule of Two, rather than why the
Jedi need titles such as Lord, and why Lord Farfalla has a big shiny ship
and indulges in red wine. This has been mentioned recently on other threads,
and my suggestion on the title Lord is that it’s just a symbolic title,
rather like the Generals during the Clone Wars. The Jedi in Jedi Vs Sith
resemble knights in medieval Britain. Draped in capes and armor, living in
tented camps adorned with flags, bugle boys and even one Jedi sports a bow
and arrow, the Jedi of this era are a far cry from the likes of Ulic
Qel-Droma and Nomi Sunrider, and it’s a good indicator of how the Order
evolves throughout the ages. Can you imagine Master Yoda uttering this
quote: “...and all of us charged this morning and it was glorious…”
I shall not spoil the outcome here, but its pretty obvious that probably
there may only be two Sith Lords at the end of the tale. I rate this story
very highly, and Ramon F. Bachs’ artwork is an absolute delicacy, I want to
see more of his work in Star Wars. Darko Macan’s legend (and it is a legend
that he depicts – it’s the tale of how the Sith have been extinct for a
millennia, allegedly) pits the reader into the thought processes of a
serious Dark Lord, better than we saw with Naga Sadow or Exar Kun. He makes
Bane more silent and deadly and rightly so, this is the guy that is the
pre-cursor to the fall of the Republic. Where the great Sith Empire and
other Sith Lords have failed, it’s thanks to Bane that Darth Sidious finally
manages to control the Galaxy when others couldn’t. And you read where it
all started right here within the pages of this fine story. I don’t know for
sure how popular this book is amongst Star Wars fandom, but for me, it is a
classic. It is up there with other epics like Dark Empire. In fact for me
it’s even better. I do wish that other characters could be explored in other
projects. I do like Lord Hoth, and I’m intrigued by the dandy Jedi Lord
Farfalla, but at the end of the day, the rule of two is explained which was
the task at hand so we’re unlikely to see them again. Nevertheless, not only
is it job done, we’re given a right festival of comic and Star Wars genius.
Bravo.
On a side note, for those of you who like bridges between Star Wars eras,
then you should understand that the planet Ruusan, and in particular the
site of the catastrophic ending, is the fateful Valley of the Jedi, the
subject of much grief for Kyle Katarn and Jerec in the game Dark Forces:
Jedi Knight. Thanks to Matt for pointing this out to me. You can read this
book, and play the game without knowing that the two are connected. For
further clarification, read the graphic book Dark Forces: Jedi Knight.
(First posted on the Dark Horse Message Boards by
Rogueish)
Jedi: Yoda

Review
An instant classic! One of the best tales of
the Clone Wars and one of the most powerful Star Wars stories ever told.
Yoda heads off to Thustra, a pivotal planet in the Republic's war against the
Separatists, and home to his old friend, King Alaric, who has chosen to side
with the enemy. Yoda's quest to find a peaceful solution to the
ever-worsening conflict may be hampered by a web of Machiavellian plots and
deceits that even he cannot unravel. While there is no shortage of action,
this is first and foremost an intelligent and thought-provoking story that deals
with perspectives and principles. It also serves as the perfect bridge between
Episode II and III poignantly demonstrating the results of the Jedi's continued
allegiance to the Republic, and their unknowing adherence to the manipulations
of the Dark Lord of the Sith. Author Jeremy Barlowe and artist Hoon
together weave a beautiful and tragic tale of betrayal, grief and lost ideals
set against the epic conflagration of the Clone Wars in a galaxy far, far
away....
Clone Wars
Adventures

Continuity Notes
This digest-size issue comprises three separate
Clone Wars tales told in the style of the animated series, and they are
excellent, action-packed and beautifully illustrated! Obi-Wan and Anakin
are trapped on a night planet and pursued by the Shadowmen in "Blind Force"!
In "Heavy Metal Jedi" Mace Windu and Saesee Tiin must pool their different
talents to face off against the Separatists most fierce droid creation yet!
Finally, Kit Fisto continues his adventures undersea (as seen in the Clone Wars
animated series) as he must search the depths for the mysterious leader of the
Separatists on Mon Calamari in "Fierce Currents".
The Golden Age of
the Sith

Review by Erik
"woodstock" Houser (originally from the Dark Horse message
boards)
You know how everyone has
their "first comic" that they read to death and are forever attached to? GAOTS
is my "first comic." Sure, I had read Dark Empire and Tales of the Jedi vol. 1
before this, but I never really attached to it. But then I got the floppies for
this... and fell in love with the whole concept of the comic. The whole concept
of Star Wars comics. I have read these issues countless times, as their current
quality proves. I haven't read them though since I started actively reading
comics in 2002, so it's great to go back and look at them with what I know about
the medium.
I never actually had #0 until I ordered from TFAW in 2001 or so, so my original
memories of the series are only for 1-5. As I went back into #1... memories
flashed in my mind of reading this as a kid late at night, making unique voices
and acting out every character. The lines are engrained in my head for this
series. I know what the characters will say before I read it. THAT'S how
attached to Golden Age I am.
Now that I've established that... I read Golden Age today for the first time in
a long while, as I said. In the time since I've last read this, I have devoured
the comics industry. Since June 2002, when I was properly introduced to the
comic book world, I've read Watchmen, DKR, Sandman, Daredevil: Born Again,
everything else Alan Moore has written... all the stories considered by everyone
to be perfect. I know can properly assess comics, but I'm propably stil a little
biased.
Golden Age is, simply put, flawed. Like every other single thing KJA is written,
it has a great premise and excellent structure... but the script and dialogue
just fall flat. I love how epic the story feels though. Gav and Jori have
nothing left in the world, so they set out for parts unknown... and come across
the long-lost Sith Empire. The bad guys.
Naga Sadow has got to be one of my favorite characters ever. In Golden Age, he's
just the mastermind of everything... everyone plays into his hands. In my
countless re-readings, it never ceased to amaze me how Naga knew everything, and
it was all part of his plan. I will always remember the very last panel... that
was one of my first experiences with a twist ending... so chilling, I couldn't
wait to see what would happen next.
Back to #0: as the letter columns later debated, I would have to agree that it
is a pointless cash-in. Maybe not exactly a cash-in, but it's so pointless. The
story of Gav and Jori is so much better when we don't know exactly how their
parents died. It's just 12 pages of mashed together crap... including how
Memmitt Nadill conveniently learns Jedi battle meditiation in a couple seconds
after Odan-Urr has been studying it for years.
Another high points: the universally loved Aarba the Hutt.
Some low points: KJA causing all of us years of pain with the whole "Dark Lord
Of the Sith" fiasco. I know, it's not that major, but it used to confuse me so
much.
On to the art... well, Gossett's stuff in #0 is basic and not of any note.
But I love. Absolutely love.
I absolutely love Dario Carrasco's work on Golden Age, and I still count it as
one of the best artistic efforts the Star Wars books have ever seen. Let's be
honest: this story would have been a lot worse without him. This fully
functioning universe he created... it's Star Wars, but it's NOT Star Wars. Which
is exactly the way it should be. Some of the familiar SW trappings are present,
but a lot is different. Which is logical. Think about how long 5000 years is...
think about what Earth was like 5000 years ago. I love the Egyptian/Greek/Roman
influences Carrasco implemented all throughout the series. I love how unique it
is. His technology and architecture was different from the familiar, yet so
good. His characters now remind me of Barry Smith's work. Everyone looks
different and is very expressive. There's so many little things added to the
story, that I presume were by Carrasco, that just make the universe feel so
alive. Example: page seven of issue three, with the small battle between rodent
and crab thing. And I really like the differing lightsaber styles for light and
dark - backpacks for the former, powered-up broadswords for the latter.
Carrasco really stood out with the environment - every planet has a different
feel, and you would never confuse one for the other. All the giant tombs freaked
me out on Korriban when I was little.
There are some awkward parts in the story though where word balloons make
sense... which makes me think that this series was not done conventionally. It
is my guess, that I am almost 100% sure of, that KJA sent Dario some
slightly-detailed plans for a plot and then Dario designed the world and just
drew the story. Afterwards, KJA looked at the pencil art and wrote the script
in. That's the only way any of this makes sense. Example: issue four, page
eight, where Empress Teta is addressing the Republic. She's still delivering the
speech in panel four... but WALKING DOWN THE STAIRS. Another example is the
universal confusion we've had over Naga Sadow looking Sith: KJA probably never
specified that he should look human, and it was too late to fix it.
The coloring was perfect for this series too... drab, but bright when it was
required. It really gave us the feel of the used, broken Star Wars universe.
Escape from Dagu

Cancelled title
For an as yet undisclosed reason, this book has been cancelled.
If anyone has any further information on this book, please
email me.
Plot synopsis from StarWars.com:
William Dietz, author of the Dark
Forces novellas, returns to Star Wars with Escape from
Dagu. In the paperback novel, due out March 2004 from Del Rey
Books, the
Jedi
Shaak Ti attempts to liberate Republic prisoners of war caught
behind Separatist lines.
The shroud of the dark side has fallen and the Clone Wars have
begun. Thousands of solar systems are defecting to the
Separatists'
Confederacy of Independent Systems, led by the charismatic fallen
Jedi Master
Count Dooku. But the threat to the
Galactic Republic does not end there, for the malevolent Count
answers to a shadowy
Sith Lord - one who harbors his own sinister agenda.
The swamp planet Dagu, a remote place where the Confederacy has
chosen to build a military base using prisoners of war, seethes with
discontent. The slave laborers, including
clone troopers, are determined to escape -- and the native
reptilian Rybets have sworn to regain their freedom.
Count
Dooku has learned that among the prisoners is a courier with
information that could bring down the Republic. Dooku has selected
Artel Darc,a most cunning and capable Dark Jedi, to apprehend the
courier. But Artel Darc doesn't know that Shaak Ti, the legendary Jedi
Master, is among the prisoners. Nor can he fathom how awesome a weapon
the desire for liberty can be -- even against seemingly impossible
odds.
Empire #20 and 21:
A Little Piece of Home
Continuity Notes
Issues 20 and 21 of Empire
seemingly contain a continuity-error. As per Archie
Goodwin's Star Wars newspaper strips (now in trade paperback as Classic Star
Wars volumes 1-3), the main heroes of the Rebel fleet departed Yavin with
the full intention of traveling to Hoth where they would establish a new base.
The events in these issues, however, revolve around Leia's search for a new
base for the Rebels shortly after they depart Yavin. The only plausible way to reconcile this problem is to assume that
Leia is searching for a base in addition to the one planned on Hoth. Likely she fears the construction and preparation of
Echo Base (a 20 month job) is too long a time to allow so many
of the ships of the Fleet to drift in space above Hoth risking Imperial
discovery, thus her urgency to find another base where those ships can hide.
Update: The
seeming continuity-error of this issue and the following has been officially
resolved in the introduction to Empire #24 which definitively indicates that the
placement of these stories occurs after the Rebels have discovered Hoth.
The length of time it took to establish Echo Base was 20 months.
Therefore, in the first few months of construction, there would not have been
sufficient housing for the majority of the personnel aboard the Rebel Fleet.
Leia's frantic search for yet another (albeit temporary) base for the Rebels is
thus understood as it occurs within the early part of the 20 month interim
period following the departure of the Rebels from Yavin 4 to Hoth.
The Marvel Series:
A Long Time Ago
Notes
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